Similar page on Plazma Burst 2 Official wiki (with previews, experimental projectiles and their properties):
https://plazmaburst.miraheze.org/wiki/List_of_projectile_models
There are few projectile model indices, they are used to represent how bullets of specific guns will look like. In some cases this appearence can also affect how bullet will behave:
1 - thin blue bullet
2 - thin red bullet
3 - thin cyan bullet
4 - wide blue bullet
5 - thin yellow bullet
6 - wide white ray bullet
7 - rocket
8 - grenade launcher grenade
9 - yellow round projectile
10 - green round projectile
11 - throwable grenade
12 - blue round projectile
13 - throwable grenade activated
14 - virus bug
15 - invisible bullet, travels while exists
16 - thin light-red bullet
17 - portnade
18 - portnade activated
19 - shield nade
20 - shield nade activated
21 - shield nade with shield
22 - thin green bullet
23 - thin pink bullet
24 - black bullet
25 - blinking white grenade
26 - thin yellow bullet (more opaque)
27 - pixel yellow bullet
28 - pixel rocket
29 - red rail (projectile needs to be set as rail too)
30 - RPG projectile
31 - orange projectile by LazyRain
32 - smaller green round projectile
33 - shorter thin blue bullet
34 - falkonian thin blue bullet
35 - falkonian thin blue bullet (more glow)
36 - falkonian normal blue bullet
37 - falkonian wide blue bullet
Article made by Eric Gurt.