Signs of Life (Approved, Open Source)

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Signs of Life (Approved, Open Source)

Postby Resi » 5 June 2017, 10:20

Note: The images don't fit in PB2 forums, open them in a new tab to see them completely.


OLD:
Spoiler: Show More


OLDER:

INITIAL: https://i.imgur.com/FatjCaI.png


ID: resi-sol
Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=815239
Instant Demo: https://www.plazmaburst2.com/?s=2&map=resi-sol
Map Source: https://www.plazmaburst2.com/level_edit ... e=resi-sol

Equipment:

Lite Railgun.
CS Pistol.
Alien Rifle.
1 Falkok Sniper Rifle & 2 CS Sniper Rifle.
2 Grenade Launchers.
2 CP Rifles.
2 Grenades.
1 Teleport & Shield Nade.
And of course the Defibrillator.
Last edited by Resi on 3 March 2019, 14:14, edited 4 times in total.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Sol

Postby Lyte » 5 June 2017, 13:09

I always appreciate it when someone posts a pic of their map in the thread
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Re: Sol

Postby JayaRaya » 5 June 2017, 15:34

The map is awesome. With a very unique picture in the wall, makes it even more fun & interesting. :thank:

Note : (For some reason, those pictures are kinda feels like the creatures from pokemon)
"Always repent and rectify any mistakes that you have been done."


Spoiler: Show More
https://www.youtube.com/watch?v=1OMD_LSELAM
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Re: Sol

Postby stormforce » 5 June 2017, 19:53

Very good map. The placement of walls allows for strategic team advances and rotations. I would recommend this map for COOP.
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Re: Sol

Postby Residays » 5 June 2017, 21:43

JayaRaya wrote:Note : (For some reason, those pictures are kinda feels like the creatures from pokemon)


That's because they are.

http://pokemon.wikia.com/wiki/Mudkip (The one at the left)
http://pokemon.wikia.com/wiki/Bulbasaur (The one at the right)
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Re: Sol

Postby Silent Aurora » 5 June 2017, 22:42

Nice design of the map, so aesthetic.

One thing though in terms of game play, this part:

When in COOP mode, if the red team go down, they can easily spawn-kill blue team (vice versa) by spamming due to lack of cover. Maybe add some cover or something. Other than that, it's a good map.
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Re: Sol

Postby Resi » 5 June 2017, 23:02

Silent Aurora wrote:Nice design of the map, so aesthetic.

One thing though in terms of game play, this part:
Spoiler: Show More


When in COOP mode, if the red team go down, they can easily spawn-kill blue team (vice versa) by spamming due to lack of cover. Maybe add some cover or something. Other than that, it's a good map.


Thanks. I updated it.

phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Sol

Postby lee06400 » 5 June 2017, 23:59

That's a real nice map you got here, but you gave a vantage point for the left team only, giving them an unfair advantage as you can see in this following image : http://prntscr.com/fgc242
You should either give an option for the other team to flank the opponent or give them also this kind of structures
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Re: Sol

Postby Resi » 6 June 2017, 00:54

lee06400 wrote:That's a real nice map you got here, but you gave a vantage point for the left team only, giving them an unfair advantage as you can see in this following image : http://prntscr.com/fgc242
You should either give an option for the other team to flank the opponent or give them also this kind of structures


Just like you can shoot from left to right, you can shoot from right to left. Also, please stop using Lightshot, it makes it painful to view images to everyone, specially players with slow machines and/or connections.

- - - - - - - - - - - - - - -

Hey guys, the map is approved and open source!
Last edited by Protonoid on 20 March 2019, 03:08, edited 1 time in total.
Reason: Merged Posts
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Signs of Life (Approved)

Postby Resi » 14 February 2019, 02:38

I noticed this thread hasn't been updated for like 2 years, I did some revisions following Lee's criticism, added more guns, and added teleporters (With some threats on using them though).
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Signs of Life (Approved, Open Source)

Postby Ahrora » 16 February 2019, 22:51

This map is very interesting. I love the concept of your maps their quite impressive, I could never be this good at making multiplayer type maps. Would be nice if someone like you did a tutorial on a multiplayer map for ranked.
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Re: Signs of Life (Approved, Open Source)

Postby wreak » 16 February 2019, 22:56

I didn't try this on multiplayer but it looks kinda open space, the top areas do look like possible camp areas. Does the map have ways to counteract this or I am just overthinking?
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Re: Signs of Life (Approved, Open Source)

Postby Ahrora » 16 February 2019, 23:07

wreak wrote:I didn't try this on multiplayer but it looks kinda open space, the top areas do look like possible camp areas. Does the map have ways to counteract this or I am just overthinking?


I agree with Wreak. If you get caught in the open escaping is a very low percentage. I would've added more blocks to make cover.
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Re: Signs of Life (Approved, Open Source)

Postby Resi » 17 February 2019, 14:32

wreak wrote:I didn't try this on multiplayer but it looks kinda open space, the top areas do look like possible camp areas. Does the map have ways to counteract this or I am just overthinking?


It's meant to be open spaced. I played a few multiplayer maps and they're not very good spots because it's hard to reach people from the top and there are multiple paths to take anyway.

Ahrora wrote:This map is very interesting. I love the concept of your maps their quite impressive, I could never be this good at making multiplayer type maps. Would be nice if someone like you did a tutorial on a multiplayer map for ranked.


Thanks! But this map was improvised and I don't have any plans to make more maps anytime soon.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Signs of Life (Approved, Open Source)

Postby Ash Crow » 22 February 2019, 04:03

One of the best maps that i will ever see in this website.

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Re: Signs of Life (Approved, Open Source)

Postby Resi » 3 March 2019, 14:20

Ash Crow wrote:One of the best maps that i will ever see in this website.


Thanks! I'm glad you like it! :)

Resi wrote:Note: The images don't fit in PB2 forums, open them in a new tab to see them completely.


Resi-Sol has received a graphic overhaul since when it was initially released, hex multipliers and fan made content didn't exist (I think), other minor changes include:

- Decreased Acid damage and increased killing ray damage to balance the risk of using either teleporter.
- Removed the Raygun.
- Fixed some oddities in the map preview.

The map is still approved AND open source! Credits to Reject for this bit which was originally part of the resi-nazizombies collab!
Last edited by Protonoid on 20 March 2019, 03:14, edited 1 time in total.
Reason: Merged Posts
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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