Signs of Life (Approved, Open Source)

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Signs of Life (Approved, Open Source)

Postby Resi » 5 June 2017, 10:20



OLD:
Spoiler: Show More


OLDER: https://i.imgur.com/FatjCaI.png


ID: resi-sol
Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=815239
Instant Demo: https://www.plazmaburst2.com/?s=2&map=resi-sol
Map Source: https://www.plazmaburst2.com/level_edit ... e=resi-sol

Equipment:

Lite Railgun.
CS Pistol.
Alien Rifle.
1 Falkok Sniper Rifle & 1 CS Sniper Rifle.
2 Grenade Launchers.
2 CP Rifles.
2 Grenades.
1 Teleport & Shield Nade.
And of course the Defibrillator.
Last edited by Resi on 14 February 2019, 02:43, edited 3 times in total.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Sol

Postby Lyte » 5 June 2017, 13:09

I always appreciate it when someone posts a pic of their map in the thread
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Re: Sol

Postby JayaRaya » 5 June 2017, 15:34

The map is awesome. With a very unique picture in the wall, makes it even more fun & interesting. :thank:

Note : (For some reason, those pictures are kinda feels like the creatures from pokemon)
"Always repent and rectify any mistakes that you have been done."


Spoiler: Show More
https://www.youtube.com/watch?v=1OMD_LSELAM
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Re: Sol

Postby stormforce » 5 June 2017, 19:53

Very good map. The placement of walls allows for strategic team advances and rotations. I would recommend this map for COOP.
Please rate my maps 5. I work very hard on them.

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Re: Sol

Postby Residays » 5 June 2017, 21:43

JayaRaya wrote:Note : (For some reason, those pictures are kinda feels like the creatures from pokemon)


That's because they are.

http://pokemon.wikia.com/wiki/Mudkip (The one at the left)
http://pokemon.wikia.com/wiki/Bulbasaur (The one at the right)
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Re: Sol

Postby Silent Aurora » 5 June 2017, 22:42

Nice design of the map, so aesthetic.

One thing though in terms of game play, this part:

When in COOP mode, if the red team go down, they can easily spawn-kill blue team (vice versa) by spamming due to lack of cover. Maybe add some cover or something. Other than that, it's a good map.
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Re: Sol

Postby Resi » 5 June 2017, 23:02

Silent Aurora wrote:Nice design of the map, so aesthetic.

One thing though in terms of game play, this part:
Spoiler: Show More


When in COOP mode, if the red team go down, they can easily spawn-kill blue team (vice versa) by spamming due to lack of cover. Maybe add some cover or something. Other than that, it's a good map.


Thanks. I updated it.

phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Sol

Postby lee06400 » 5 June 2017, 23:59

That's a real nice map you got here, but you gave a vantage point for the left team only, giving them an unfair advantage as you can see in this following image : http://prntscr.com/fgc242
You should either give an option for the other team to flank the opponent or give them also this kind of structures
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Re: Sol

Postby Resi » 6 June 2017, 00:54

lee06400 wrote:That's a real nice map you got here, but you gave a vantage point for the left team only, giving them an unfair advantage as you can see in this following image : http://prntscr.com/fgc242
You should either give an option for the other team to flank the opponent or give them also this kind of structures


Just like you can shoot from left to right, you can shoot from right to left. Also, please stop using Lightshot, it makes it painful to view images to everyone, specially players with slow machines and/or connections.
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Sol

Postby Resi » 24 August 2017, 16:36

Hey guys, the map is approved and open source!
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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Re: Signs of Life (Approved)

Postby Resi » 14 February 2019, 02:38

I noticed this thread hasn't been updated for like 2 years, I did some revisions following Lee's criticism, added more guns, and added teleporters (With some threats on using them though).
phsc wrote:WHY ARE YOU GUYS TALKING ABOUT REALISM IN A FUTURISTIC 2D FLASH SCROLL SHOOTER THAT HAS ALIENS AND UNREALISTIC UNHOLDABLE GUNS AND REGENERATION AND MANY OTHER THINGS, LOSTMYDOLLAR/JASON EDEN PLEASE UNDERSTAND THIS IS NOT A REALISTIC GAME AND STOP TRYING TO TURN IT INTO ONE BECAUSE IT WONT
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