[REMOVAL REQUEST] White rock shooter-da

[REMOVAL REQUEST] White rock shooter-da

Postby Stryde » 22 June 2020, 22:47

[A]
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES
- I have confirmed that this map is currently approved: YES

[B]
- Map Name: .:Dead Air:.
- Map ID: white rock shooter-da
- Link to Map Page: https://www.plazmaburst2.com/index.php? ... &id=678174
- Link to Map Demo: https://www.plazmaburst2.com/index.php? ... shooter-da

[C]
- In a few words, why do you think this map should not be approved?: EG, Outdated, unfair, map glitches present, etc
- In detail, why should the map not be approved?:
Weird wall patterns and poor lighting lead to a map that looks like it has no proper design
Spoiler: Show More
https://prnt.sc/t4ljww https://prnt.sc/t4lk63

Poor lighting
Spoiler: Show More
https://prnt.sc/t4lkoq

The lack of a theme or consistent design in this map makes this map confusing and also seem very large for a map of its size
Map also requires the use of selfboosting to many areas to even travel to parts of the map when for ranked maps, the majority of the map should be accessible by jumping around with any gun equipped.
- Any other comments: somehow user profile disappeared from game database?

Stryde
Usurpation Destroyer [350]
 
Posts: 361
Joined: 9 November 2015, 02:17

Re: [REMOVAL REQUEST] White rock shooter-da

Postby CreeperHunter55 » 23 June 2020, 17:36

I agree with you at every point.
The map doesn't look Integrity. I can't understand the idea, is this some kind of post-meta modern or meta abstractionism? Everything is scattered, random and not memorable. Some parts of the map are really misleading.
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CreeperHunter55
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Joined: 20 January 2017, 14:52


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