[APPROVAL REQUESTS] kubakuba-wf

[APPROVAL REQUESTS] kubakuba-wf

Postby kubakuba » 10 November 2019, 15:25

[1]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[2]
- Map Name: Red vs Blue [Warfare]
- Map ID: kubakuba-wf
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=920702
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=kubakuba-wf

[3]
- Give a brief description of the map: A medium size map for 8 players.

- Why you think the map deserves to be: Because it meets the conditions of approved maps
- Any other comments: None.
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Re: [APPROVAL REQUESTS] kubakuba-wf

Postby kubakuba » 31 December 2019, 09:27

Can I get some criticism?
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Re: [APPROVAL REQUESTS] kubakuba-wf

Postby reloadium » 31 December 2019, 18:50

It's too large, I don't like it. I wouldn't consider this a medium-sized map for 8 players. It's made for a constant-action 16 player large map. If you want to make it 8 player and not make it boring, you would have to scale it down by a third of its' original size. Even then when playing in matches, it's definitely not going to be 8 player all the time, so even more empty space where people have to wander around and not be able to find enemies.
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Re: [APPROVAL REQUESTS] kubakuba-wf

Postby Xier44 » 1 January 2020, 21:00

kubakuba wrote:Can I get some criticism?

The map is too big,players can confuse.
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Re: [APPROVAL REQUESTS] kubakuba-wf

Postby kubakuba » 2 January 2020, 09:27

Xier44 wrote:
kubakuba wrote:Can I get some criticism?

The map is too big,players can confuse.


I've seen larger approved maps
E.g https://www.plazmaburst2.com/?s=9&a=&m= ... &id=859567
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Re: [APPROVAL REQUESTS] kubakuba-wf

Postby ditzy » 18 January 2020, 06:25

To address the "size issue" it's not that prevalent, at least if you have enough players. When played at around 6 players it was quite easy to find action. This isn't a 1v1 type of map, but it works for TDM or COOP.

During the play session I didn't find any major design flaws, but then again I was looking at the flow of the match rather than the map's design.

One thing I'd say should be considered more is weapon comp. The pistol CS-Pro is a very lacking weapon in this map. It doesn't really serve a purpose in the map as the shotguns already offer a good semi-auto counter to the railgun and every other weapon outclasses it.
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Re: [APPROVAL REQUESTS] kubakuba-wf

Postby Tempus » 10 February 2020, 21:07

This map has been approved.

Topic locked and archived.
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