For eric

For eric

Postby daft punk 777 » 31 October 2019, 09:27

I has question. now i know how fix error with custom campaign . but i want to know if i want to do more than 42 levels? will it work ? how it will work? can i enter level with next level button (if code for example : c42a exists ?)
and can i change main characters in map? will it crash in menu ? (i know what i can use only hero's and proxy's slots for it)
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Re: For eric

Postby Darnit525 » 31 October 2019, 11:57

other main characters will work on the condition that you are not using strict casual mode or the region type "activated by singleplayer heroes." i don't know about the others.
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Re: For eric

Postby Incompetence » 31 October 2019, 17:17

c42a doesn't exist. level 42 is c41a. this is because the levels start from 0 rather than 1 in the level editor (level 1 is c0a for clarification). good tip to know is that the level you want to open in editor is the level number minus 1.

the campaign exclusive triggers like the level completion screen that shows stats like damage taken won't work; you can identify these because the action will say "error". everything else can be changed as far as i'm aware as long as you know what you're doing. just make sure that if you change one thing, you change anything connected to it if needed.
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Re: For eric

Postby daft punk 777 » 1 November 2019, 03:30

no i mean what if i will add c42a to code ? can i use it ? will it work ? i know what i do . but i has some errors now (not with code, its program's errors )
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Re: For eric

Postby daft punk 777 » 1 November 2019, 03:31

i need know what eric will say about it
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Re: For eric

Postby Incompetence » 1 November 2019, 03:37

daft punk 777 wrote:no i mean what if i will add c42a to code ? can i use it ? will it work ? i know what i do . but i has some errors now (not with code, its program's errors )

you would need a 43rd level for c42a to work. trying to open or reference c42a won't work because it doesn't exist. if you can somehow make a 43rd level, that's one thing, but it's another thing uploading said level to the level editor in order to be opened as c42a
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