[Removal Request] Ri210-xray

[Removal Request] Ri210-xray

Postby Stryde » 26 November 2017, 22:57

[A]
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES
- I have confirmed that this map is currently approved: YES

[B]
- Map Name: .:X Guns:.
- Map ID: ri210-xray
- Link to Map Page: http://plazmaburst2.com/?s=9&a=&m=ri210-xray&id=246060
- Link to Map Demo: http://plazmaburst2.com/?s=2&map=ri210-xray

[C]
- In a few words, why do you think this map should not be approved?: Doesn't meet requirements for map approval
- In detail, why should the map not be approved?:

For starters, I am standing on lasers and my back is against lasers, and I am not dead.
Requirements for map approvals suggest that killing rays, or lasers, should only be used to indicate deadly parts of the map. These are used all over on this map, literally, every place has a laser, none of which are deadly.

Also where I am standing is a gravitator that is unmarked. The requirements state that all gravitators must be marked with a decoration
Screenshot that there is a gravitator there that is unmarked:

Middle of map has no cover, and can be sprayed down. I think this would classify as a room that is "to large", according to the editor.


- Any other comments: Doesn't need to be edited as it's not even played commonly in servers 63 plays in past 5 months when other maps have well over 300 plays in less time.

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Re: [Removal Request] Ri210-xray

Postby Hikarikaze » 27 November 2017, 01:42

The visible lighting in the spawns needs to be toned down a lot by disabling the flares in some of the lights. There's several instances where you can have at least five lights with their flares enabled on the screen, when four flares is the absolute limit due to performance concerns/issues. See here for an example: http://prntscr.com/hfnldl

This is rather bad for people with low end PCs looking to play on this map.
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Re: [Removal Request] Ri210-xray

Postby Max teabag » 27 November 2017, 18:29

Stryde, the rule is
"Deadly parts of map must look like they will kill player. You can use "red killing ray" decoration to mark them."
This says if there are parts that will kill you, it must be obvious.
It does not say that red-killing-rays must kill you.
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Re: [Removal Request] Ri210-xray

Postby Silent Aurora » 27 November 2017, 22:21

Map had been unapproved.

Topic locked.
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