this 10 things need to be in PB2.5.

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Re: this 10 things need to be in PB2.5.

Postby Ayano » 6 June 2016, 23:41

1. May be Implemented in PB 2.5
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2. Um.. Why do we need Night vision if we can see in the Dark? I don't have a hard time navigating dark maps.
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3. There is a choice what battle suit you wish to use in the PB 2 Campign. The Lite and Heavy.
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4. We already have PSI Swords for this.
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5. Well when you get "Dropped From the Server" You were probably kicked from the match. You can already tell who is the Game Master as well. Since they tend to kick people who recently killed them.
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6. Not sure if this can help since people can mic spam.
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7. I know there is a Damage Over Time kind of trigger which already Exists.
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8. Um. You need to play with Map maker more often to understand Pushers.
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9. Pings are based on your Connection to the Selected Server. the closer you live to it the less your Ping is. Some maps are laggy and i am not sure why. But it might have something to do with the Map's size and Max Players.(Pls add an Asian Server.)
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10. I don't understand how spiders can cause so much damage to a Futuristic Soldier. Webs..? people can just shoot it.
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Re: this 10 things need to be in PB2.5.

Postby ustopable » 7 June 2016, 04:00

First this is not a suggestion/Feedback section and this is the question section

1. If the game synch then they should add glass
2.What is the real use of Night Vision here if the game doesn't even feature total darkness. You could still see even if its dark
3. So what up with the armor. What are you trying to say there
4. What's the main use of this if you could just slice and shoot those enemy down.
5. For what so you could message him and rage in his private message
6. If this is for better communication then add it but if players will just use it to make the game toxic then no
7. No we have pushers here
8. The Level Editor uses Cartesian Plane its much easier than using North, South, East and West
9. Ping Limit is up to the Match Maker since most player doesn't like laggers
10. No spider and spider webs doesn't fit the game even the effects it does.
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Re: this 10 things need to be in PB2.5.

Postby The Algerian Commander » 7 June 2016, 10:36

You know what ?
I love the game as they are.
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Re: this 10 things need to be in PB2.5.

Postby Kazy » 15 June 2016, 14:52

@Topic Author, please be sure you are posting your Topics in the right forum sections.
You don't ask for any support in this topic so it should've been the best to post this in the "General discussions" section.

Topic moved to appropriate forum section!
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Re: this 10 things need to be in PB2.5.

Postby Plazma World League » 15 June 2016, 16:25

Night vision is unnecessary. All this exotic stuff like PB2.5 in First person, Gun creator, Night vision?? All that is just unnecessary and is not needed in anyway..

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Re: this 10 things need to be in PB2.5.

Postby supertramp » 15 June 2016, 22:51

The only thing that I want to be in PB2.5 is PB3

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Re: this 10 things need to be in PB2.5.

Postby Nutkiplit809 » 30 June 2016, 13:03

1: Glass... what an idea! [APPROVES]

2: Night vision? How about Screen Effects Quality? [DISAPPROVES]

3: We have a selection of battlesuits. Besides, we have a Heavy! [DISAPPROVES]

4: Well, a kick? Nah. Punches? You mean without PSI Swords? That good. [NEUTRAL]

5: Wait... I thought that already exists. [DISAPPROVES]

6: Dude, we shall not reveal our identity. Even voices. [DISAPPROVES]

7: Electricity... if there is electricity, there is wires! But... we could make a Pushing Area, go to Hitpoints damage, select basic damage, and enter the value you want! [NEUTRAL]

8: Is that for Level Editor? Like for example, you put a Pushing Area, and the options will appear as N:[Insert value here], E:[Insert value here],W:[Insert value here], S:[Insert value here]? [NEUTRAL]

9: Higher ping limit? The non-laggers will have faster time killing you. Other people thought you are in frozen in place but to you, you are moving. No. [DISAPPROVES]

10: Spiders? How will they enter a MAXIMUM SECURED BASE!!??! Well, they could spawn everywhere except places with backgrounds. [NEUTRAL]
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Re: this 10 things need to be in PB2.5.

Postby IcYiGodZ » 30 June 2016, 15:31

Nutkiplit809 wrote:1: Glass... what an idea! [APPROVES]

2: Night vision? How about Screen Effects Quality? [DISAPPROVES]

3: We have a selection of battlesuits. Besides, we have a Heavy! [DISAPPROVES]

4: Well, a kick? Nah. Punches? You mean without PSI Swords? That good. [NEUTRAL]

5: Wait... I thought that already exists. [DISAPPROVES]

6: Dude, we shall not reveal our identity. Even voices. [DISAPPROVES]

7: Electricity... if there is electricity, there is wires! But... we could make a Pushing Area, go to Hitpoints damage, select basic damage, and enter the value you want! [NEUTRAL]

8: Is that for Level Editor? Like for example, you put a Pushing Area, and the options will appear as N:[Insert value here], E:[Insert value here],W:[Insert value here], S:[Insert value here]? [NEUTRAL]

9: Higher ping limit? The non-laggers will have faster time killing you. Other people thought you are in frozen in place but to you, you are moving. No. [DISAPPROVES]

10: Spiders? How will they enter a MAXIMUM SECURED BASE!!??! Well, they could spawn everywhere except places with backgrounds. [NEUTRAL]


for number two sometime i cant see anything when theres no light in the map
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Re: this 10 things need to be in PB2.5.

Postby Wfrg » 30 June 2016, 20:00

1: can't believe the devs forgot this. [yes]
2: Nope! But changing lighting would be cool. [no]
3: Sounds interesting-Armor over your health, maybe? [maybe]
4: Meh. [no]
5: This already exists. [no]
6: [yes]
7: hmm [maybe]
8: wait... what [i'm confused]
9: You can already do that- there's a vote, though [no]
10: EVIL ROBOT SPIDER POISON!!! YAY!!! forget i said anything. [no]
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Re: this 10 things need to be in PB2.5.

Postby IIShadeII » 30 June 2016, 20:13

Pretty much the only thing I support here is the glass. I'm surprised PB2 didn't have glass, considering PB:FttP had it.

The voice chat is an interesting one, but I don't think PB2.5 (or even PB2) has enough depth to warrant the need for voice comms. One thing I did suggest (on Eric's Twitter) were radio commands. You press a button and it brings up a menu of pre-built voice commands for other players to hear. Much like the radio commands in CS:GO.
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Re: this 10 things need to be in PB2.5.

Postby IcYiGodZ » 30 June 2016, 21:20

IIShadeII wrote:Pretty much the only thing I support here is the glass. I'm surprised PB2 didn't have glass, considering PB:FttP had it.

The voice chat is an interesting one, but I don't think PB2.5 (or even PB2) has enough depth to warrant the need for voice comms. One thing I did suggest (on Eric's Twitter) were radio commands. You press a button and it brings up a menu of pre-built voice commands for other players to hear. Much like the radio commands in CS:GO.


I talked about this on the other forum, and it got disliked big time. about 20
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Re: this 10 things need to be in PB2.5.

Postby Manowar- » 1 July 2016, 13:36

Walk mode, really need it, for rp reasons ofc
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Re: this 10 things need to be in PB2.5.

Postby Dark Reaver » 1 July 2016, 13:45

There are lots of useless features you mentioned here; basically all of them belong to that category excluding the first and the seventh one (and maybe the armor in campaign thing).

There are a few problems with other ones:

Night Vision: It's usage is very limited as you can see clearly in most situations, plus it's rather boring.

Pushers: They're designed well enough, it's just a bit difficult for some people (rightfully so) to understand the logic behind these.

Kicking and Punching: This isn't Muay Thai. It would be stupid to deal damage to soldiers equipped with well-made futuristic armours.

Stuff about Kicking players out of matches: It's just cosmetics, nothing more. Except it doesn't improve the game at all.

Spiders and webs: Wat?
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Re: this 10 things need to be in PB2.5.

Postby Wfrg » 1 July 2016, 17:07

Dark Reaver wrote:There are lots of useless features you mentioned here; basically all of them belong to that category excluding the first and the seventh one (and maybe the armor in campaign thing).

There are a few problems with other ones:

Night Vision: It's usage is very limited as you can see clearly in most situations, plus it's rather boring.

Pushers: They're designed well enough, it's just a bit difficult for some people (rightfully so) to understand the logic behind these.

Kicking and Punching: This isn't Muay Thai. It would be stupid to deal damage to soldiers equipped with well-made futuristic armours.

Stuff about Kicking players out of matches: It's just cosmetics, nothing more. Except it doesn't improve the game at all.

Spiders and webs: Wat?


Kicking and Punching: Titanfall
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