4 guns

Share your PB2-related Still Art here!

4 guns

Postby darkstar 1 » 30 April 2016, 16:13

I regained free time and inspiration, so I made some new guns ^_^

Guns for humans:

AMP 20 rocket launcher:
Spoiler: Show More
Heavy rocket launcher, if you wonder what the 3 things at the back are, they are boosters to reduce the recoil.

Positive points:
-Strong rockets
-Fast rockets
-Good accuracy

Negative points:
-Long reload time
-Slows the user down

AMP 20 Rocket launcher



XMF 61 assault rifle:
Spoiler: Show More
An assault rifle with 3 magazines.

Positive points:
-It contains 3 magazines, each loaded with 30 bullets. (= a total of 90 bullets)
-Good accuracy
-High firing speed

Negative points:
-Weaker bullets
-Low bullet life
(-Overheats fast)

XMF 61 assault rifle




Guns for usurpations:

Usurpation projectile launcher:
Spoiler: Show More
Shoots projectiles who split up in the air, the 3 parts can explode when they touch something.

Positive points:
-Bigger damage area

Negative points:
-Bad accuracy
-Lower projectile damage for each projectile

Usurpation projectile launcher



Usurpation sniper rifle:

Spoiler: Show More
A heavy sniper rifle made by the usurpation forces, based on human snipers.

Positive points:
-Good accuracy
-Infinite bullets (works on energy)

Negative points:
-Long reload time
-Less damage than the original sniper

Usurpation sniper rifle
User avatar
darkstar 1
Proxy [700]
 
Posts: 712
Joined: 13 September 2014, 13:20
Location: Here... or there :|

Re: 4 guns

Postby KARL SERG » 30 April 2016, 17:27

All of them look awesome.

The Human and Alien Rocket Launchers are the best, very interesting Concepts. The Sniper Rifle looks like a Branch, so it is be good for Camouflage (if it will happen in PB2,5).

The Rifle looks very generic, but it's still great.
User avatar
KARL SERG
Civil Security Ghost [400]
 
Posts: 414
Joined: 17 July 2013, 12:01
Location: Romanian Oligarchic Republic

Re: 4 guns

Postby tehswordninja » 30 April 2016, 20:58

They all look great, but they all don't really fit their respective faction, unless the human guns are just generic human weapons and not Civil Security.

The assault rifle has a really small magazine for holding 90 bullets unless they are the size of BBs or something.

Rocket launcher could use another color thats darker but it looks good.

As for the usurpation guns, they just don't fit. The launcher looks kinda like a fish and the handle is really weird. Its colors do not match usurpation colors either, but I'm going to assume you just couldn't find any that matched the usurper's colors.

The sniper rifle looks really interesting, but again doesn't really match up with the usurpation colors or looks. It kinda looks like an android weapon, if it had a trigger and different colors it could easily fit the SLC.
User avatar
tehswordninja
Proxy [700]
 
Posts: 705
Joined: 10 November 2013, 17:24
Location: Witty tagline

Re: 4 guns

Postby darkstar 1 » 30 April 2016, 21:06

tehswordninja wrote:They all look great, but they all don't really fit their respective faction, unless the human guns are just generic human weapons and not Civil Security.

The assault rifle has a really small magazine for holding 90 bullets unless they are the size of BBs or something.

Rocket launcher could use another color thats darker but it looks good.

As for the usurpation guns, they just don't fit. The launcher looks kinda like a fish and the handle is really weird. Its colors do not match usurpation colors either, but I'm going to assume you just couldn't find any that matched the usurper's colors.

The sniper rifle looks really interesting, but again doesn't really match up with the usurpation colors or looks. It kinda looks like an android weapon, if it had a trigger and different colors it could easily fit the SLC.


Yea, I tried to use some different colours, but they do not match very well :(
The assault rifle:
-It contains 3 magazines, each loaded with 30 bullets. (= a total of 90 bullets)

There are 3 magazines, one down, and two at each side, it auto switch to the other magazines if they get empty.
User avatar
darkstar 1
Proxy [700]
 
Posts: 712
Joined: 13 September 2014, 13:20
Location: Here... or there :|

Re: 4 guns

Postby The Shadow Fighter » 1 May 2016, 18:28

All of them look great.

The Shadow Fighter
Cyber Grub [25]
 
Posts: 48
Joined: 7 February 2016, 13:04

Re: 4 guns

Postby Duo maxwell » 8 May 2016, 14:16

Top 5 gun with humans

1: assault rifle
2: assault shotgun
3: assault pistol
4: shotgun far
5: sniper rifle
User avatar
Duo maxwell
Usurpation Soldier [50]
 
Posts: 63
Joined: 20 April 2016, 05:30
Location: Death star

Re: 4 guns

Postby Ramires_ » 8 May 2016, 20:02

The Usurpation projectile launcher and AMP 20 rocket launcher looks a like the little guns that the creatures had in Star Wars Episode 2. Great work!
User avatar
Ramires_
Recruit
 
Posts: 22
Joined: 27 December 2015, 01:51
Location: São Paulo, Brasil

Re: 4 guns

Postby Sniper J » 12 May 2016, 19:55

The AMP 20 and the Usurpation projectile launcher look somewhat like fish. The Usurpation sniper rifle looks like it would be uncomfortable to hold if it were real and the XMF 61 looks like a Scar-17.

Sniper J
Advanced Usurpation Soldier [150]
 
Posts: 168
Joined: 7 December 2014, 03:01
Location: United States

Re: 4 guns

Postby commando 54 » 16 May 2016, 13:34

The human weapons seem fitting to their style but I see no point to using the XMF 61 over the CS-assault rifle or CO2 rifle but it looks great.
Also the Usurpation weapons are to dark considering their in-game counterparts ( need more yellow )
Still they are fit PB2's art style and would fit into the game.
User avatar
commando 54
Cyber Grub [25]
 
Posts: 31
Joined: 29 June 2014, 17:50
Location: Auraxis

Re: 4 guns

Postby tehswordninja » 16 May 2016, 19:55

commando 54 wrote:The human weapons seem fitting to their style but I see no point to using the XMF 61 over the CS-assault rifle or CO2 rifle but it looks great.
Also the Usurpation weapons are to dark considering their in-game counterparts ( need more yellow )
Still they are fit PB2's art style and would fit into the game.

Well, extra human weapons that aren't C9 or CS would be really great for level making, and more guns in general would be nice to see, at least that's my view on it
User avatar
tehswordninja
Proxy [700]
 
Posts: 705
Joined: 10 November 2013, 17:24
Location: Witty tagline


Return to Still Art

Who is online

Users browsing this forum: No registered users



cron