(R) Revivalist Phase ll Topic 2: Ping Limits (R)

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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Krutz » 2 March 2016, 23:17

The concept of the default ping limit (180 i think it is) in ranked matches should be abolished; however, those who host a match should be able to determine the predestined ping limit for the match as desired
Last edited by Krutz on 3 March 2016, 21:12, edited 1 time in total.

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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby mingo1 » 2 March 2016, 23:59

Krutz wrote:The concept of the default ping limit (180 i think) in ranked matches should be abolished; however, those who host a match should be able to determine the predestined ping limit for the match as desired


Additionally, I feel that there should be some sort of minimum first - starting at 180. Then, players can't just create troll matches with 10 ping, kicking anyone that joins, and resulting in them needing to refresh their page... etc.

Yes, I agree with your idea, though there should be a minimum as aforementioned. Only then can we give people the freedom to choose any ping they want in ranked matches.

;)
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby FRC10 » 3 March 2016, 06:44

I want to see the following improvements :

1) Guests should not be allowed to exercise the right to vote to exclude people from the game in unranked (approved) matches. However, they can sure do it in custom matches.

2) A player can increase the ping but no one must be allowed to vote to reduce the ping while playing in game. In fact, lowering the ping is an absurd idea which enables morons to join a match just to change the ping to something like 40 or maybe 10, instantly kicking all players out of the map and ruining all the fun.

Hope u understand my concerns.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Silent Aurora » 3 March 2016, 11:02

FRC10 wrote:2) A player can increase the ping but no one must be allowed to vote to reduce the ping while playing in game. In fact, lowering the ping is an absurd idea which enables morons to join a match just to change the ping to something like 40 or maybe 10, instantly kicking all players out of the map and ruining all the fun.


Im going to disagree with you there. Users should still have the option to reduce ping limit in-game, maybe they want to play with people that have similar ping to them or don't want laggers to join. They should still have that freedom of choice. Its a lot better than having a default ping limt.

Not sure if you understand the ping limit but you need to get the majority vote to change it. There might be a match of 6 people and perhaps 2 trolls join just to lower ping limit for the lols, Im sure the 6 people in that match aren't stupid to allow that. So that would be +2 -4 and the ping limit doesn't change.

This isnt even a huge issue since I am in-game most of the time and dont see people abusing the ping limit as much as kicking.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby FRC10 » 3 March 2016, 12:09

Silent Aurora wrote: Im going to disagree with you there. Users should still have the option to reduce ping limit in-game, maybe they want to play with people that have similar ping to them or don't want laggers to join. They should still have that freedom of choice. Its a lot better than having a default ping limt. 

If they wanna play with low or similar ping users , they are free to create the match with desired ping. I mean who stops them to do it . I dont get the point that people start reducing the ping in game while others are playing.
My Simple advice : Leave the match and create a new one for themselves or likes of them.

Silent Aurora wrote:Not sure if you understand the ping limit but you need to get the majority vote to change it. There might be a match of 6 people and perhaps 2 trolls join just to lower ping limit for the lols, Im sure the 6 people in that match aren't stupid to allow that. So that would be +2 -4 and the ping limit doesn't change.

Well, I do understand ping system. Let me throw an exmaple here : The case u mentioned might be vice-versa. Think about it as over the past few months saw an increase in number of trolls. Correct me if I am wrong.

Silent Aurora wrote:This isnt even a huge issue since I am in-game most of the time and dont see people abusing the ping limit as much as kicking.

Maybe u are not much active in pb2 game anymore. I have seen it and met a bunch of idiots who join the match and change the ping to kick players out of the map. Like if I create a match with ping value of 1000 . People join the match and start playing. But when I kill them, they start calling me lagger and suddenly all of the morons go for voting to lower the ping to 200 or 250 as a result of which I get booted out of the map. My activity has dropped due to this fact.
I am going to change the way PB2 looks and works for better than ever.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Silent Aurora » 3 March 2016, 19:16

FRC10 wrote:If they wanna play with low or similar ping users , they are free to create the match with desired ping. I mean who stops them to do it . I dont get the point that people start reducing the ping in game while others are playing.
My Simple advice : Leave the match and create a new one for themselves or likes of them.


Why go through all the trouble of creating a whole new match and then wait for it to be full again over 1-2 laggers? Ping limit can just do that. The laggers can simply create a new match if they get booted. That's why people mostly put in the ping limit.

FRC10 wrote:Well, I do understand ping system. Let me throw an exmaple here : The case u mentioned might be vice-versa. Think about it as over the past few months saw an increase in number of trolls. Correct me if I am wrong.


Yeah and all it takes is a screenshot + report to a staff member and those trolls will disappear.

FRC10]Maybe u are not much active in pb2 game anymore.[/quote]

According to my account statistics, I have done 115+ hours in-game, for the past 3 weeks, that's about 5 hours per day, so I am active in pb2.

[quote="FRC10 wrote:
I have seen it and met a bunch of idiots who join the match and change the ping to kick players out of the map. Like if I create a match with ping value of 1000 . People join the match and start playing. But when I kill them, they start calling me lagger and suddenly all of the morons go for voting to lower the ping to 200 or 250 as a result of which I get booted out of the map. My activity has dropped due to this fact.
I am going to change the way PB2 looks and works for better than ever.


How consistent was that? Also if people didn't want to play with a lagger then it's their choice, can't force them.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby jonb7 » 4 March 2016, 00:50

I think the ping limit is fine, though there should be a solution for players who cannot meet the requirements.
Also, there should be a minimum ping limit- Ping "nuking" has become a problem, with people using "-ping 10".
However, I think there should still be a way to close a game- I.e. if you dont want anyone to join a testing map after you leave, or eliminating less than appropriate games.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby commando 54 » 4 March 2016, 02:40

In my opinion the lag issue definitely needs improvement and somtimes I will be at 50 ping and then woop I'm at 500 and then woop again down to 50, it gets annoying and i do see some player soak up my shots like a sponge and other times I don't even need to aim directly at them so yea... However I have seen worse lag in many other games (mobile games) and PB2 is relatively stable for a multiplayer flash game that needs to run hundreds of matches filled with hundreds of particles and physics.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby FRC10 » 4 March 2016, 07:09

Silent Aurora wrote: Why go through all the trouble of creating a whole new match and then wait for it to be full again over 1-2 laggers? Ping limit can just do that. The laggers can simply create a new match if they get booted. That's why people mostly put in the ping limit.

Aurora,you are advocating the rights of low ping users even though you are aware of the fact that they can play in ranked matches.
I am shocked ! :(. Anyway, would you let them boot the people who create the match to have fun just because they are far away from the server irrespective of their skills. I am disappointed to hear that from you. You are still in favor of division of community. Why give others a chance to kick people on the basis of the ping? Thats really not so nice idea.

Silent Aurora wrote:Yeah and all it takes is a screenshot + report to a staff member and those trolls will disappear.

lol…Do I have to do this? I mean you don’t have other choice to manage trolls.

Silent Aurora wrote:How consistent was that? Also if people didn't want to play with a lagger then it's their choice, can't force them.

Who is here to force them to play with laggers???? What I am proposing here is Don’t give low ping users some privilages. Like I hate it that I cant play in ranked matches that means I cant get in Top 5. Am I unlucky or the game is ? :nope:

Silent Aurora wrote:According to my account statistics, I have done 115+ hours in-game, for the past 3 weeks, that's about 5 hours per day, so I am active in pb2.

Is that a fact ?! ?! ?! :roll:
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby wreak » 4 March 2016, 23:56

Ping is a problem to me since my earliest presence in pb2. The implanted ping default system was good in my opinion at first but very shortly after I had serious issues with it. Many people I know couldn't play the game removing the fun. I don't think it is needed since we already have custom custom ping limits and private matches to not forcefully nullify certain players.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby mingo1 » 5 March 2016, 19:04

wreak wrote:Ping is a problem to me since my earliest presence in pb2. The implanted ping default system was good in my opinion at first but very shortly after I had serious issues with it. Many people I know couldn't play the game removing the fun. I don't think it is needed since we already have custom custom ping limits and private matches to not forcefully nullify certain players.


Right, I agree here.

There are legit some people that play PB2 that have ZERO chance of making it onto the top 100 because they lag out of ranked matches.
Even if they join their closest server, they still reach over the 180 limit.

I luckily have the California server. I live right in Cali and have under a 70 ping most of the time. That's just me though, I'm lucky for that, we've gotta give equal chance for all players though.

However, it's easier said than done.

I'm not sure how much it would cost to place a few more servers across the world, but if it can be done or we even have to donate to make it happen, THAT would be our solution.

:)
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby ilijah999 » 6 March 2016, 02:07

I say that PB2.5 needs Continent servers. Like a USA server, European server and maybe a Asian server. Could reduce lag since it isnt being based in one location.

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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Kromrix » 6 March 2016, 17:55

Why not look back at our history? Think, when was PB2 the most active and enjoyable? 2012-13 is probably the most common answer, so why not make the new ping limit system implementing what was used during that time period? I'm not saying make it exactly the same as that, because even then there were flaws, but if you use that as your base, I'm sure the product will be great, theoretically.

Remember, the only reason PB2 became less enjoyable is because they changed the game.

Of course, you'll need either people who actually remember what it was like, videos such as the ones on YouTube, or possibly looking into the previous system, if possible.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby mingo1 » 6 March 2016, 19:03

Kromrix wrote:Why not look back at our history? Think, when was PB2 the most active and enjoyable? 2012-13 is probably the most common answer, so why not make the new ping limit system implementing what was used during that time period? I'm not saying make it exactly the same as that, because even then there were flaws, but if you use that as your base, I'm sure the product will be great, theoretically.

Remember, the only reason PB2 became less enjoyable is because they changed the game.

Of course, you'll need either people who actually remember what it was like, videos such as the ones on YouTube, or possibly looking into the previous system, if possible.


Right. I think what Eric had in mind was to make the systems better, but he ended up doing the opposite. I believe he should follow the saying, "if it's not broken, don't fix it."

Let's just say all of these lag problems didn't exist - parallel universe, okay? Alright. Eric wants to keep people playing. What should he do? Add aesthetics! Keep things exciting, add more achievements, more Level Editor tools, etc. He should do THAT instead of tryna add or modify systems that already function well.

I'm happy we're getting 2.5, but sometimes I feel that 2.5 should've been our updates to PB2.

:)
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Silent Aurora » 6 March 2016, 19:06

FRC10 wrote:Aurora,you are advocating the rights of low ping users even though you are aware of the fact that they can play in ranked matches


The only reason why theres unranked/ranked was to split the laggers and low ping users DUE to the ping limit.

Before that, it was all together.

Now, I know they can play ranked but that doesn't mean their ability to reduce ping should be taken away. There are still some use to it. I am against the default (180) ping limt, but I wouldn't want the ability to reduce it be taken away.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby FRC10 » 7 March 2016, 06:10

Silent Aurora wrote: The only reason why theres unranked/ranked was to split the laggers and low ping users DUE to the ping limit.

At least you accept that the sole reason to enforce the ping limit in ranked section was to break the community into laggers and non-laggers which has made us realize the mistake of losing our laggy bros, making less of competition & fun to low ping users.

Silent Aurora wrote: Now, I know they can play ranked but that doesn't mean their ability to reduce ping should be taken away. There are still some use to it. I am against the default (180) ping limt, but I wouldn't want the ability to reduce it be taken away.

Power to lower the ping should be wiped out for the community as a whole regardless of who they are ...low ping users or laggers.
Will u enlighten me about "some use to it"?
My last question : when would I be able to play in ranked matches? huh...do u have an answer?
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Lord Blue Blood » 7 March 2016, 11:23

i personally have an idea about the ping limit, even if it is removed i want something else, since players with lower ping have better connexion they become faster than players with high ping and get an advantage so instead of only being able to set a ping limit to kick players with higher ping, how about we set a ping limit that kicks a person with lower ping than it is set in the game for example "70 pings - 180 pings" which means players with ping lower than 70 or higher than 180 get kicked.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Silent Aurora » 7 March 2016, 11:58

Thundrex wrote:I know I am going to get anally annihilate, but:

This "Revivalist" thing is kind of pathetic. You are trying to revive a flash game that never really died (although it is almost there). PB2 will be trashed because Eric is working on an updated version. Then what will you "Revivalists" do? Revive a brand new overhaul of this flash game?

This group or clan or whatever is actually pretty cringe-worthy.


This has nothing to do with the current topic, please don't freepost. Post your rants to someone who cares in PM.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby mingo1 » 7 March 2016, 15:15

Thundrex wrote:
Silent Aurora wrote:This has nothing to do with the current topic, please don't freepost. Post your rants to someone who cares in PM.

It had plenty to do with the topic. I was replying with what I think of the Revivalists. This thread is about the Revivalists. Check your privilege.


This topic does have something to do with the Revivalists, yes, but you're posting for the wrong reason.
This topic revolves around finding solutions to Ping Limit issues, nothing more or less.

If you have something to say regarding what we're doing, PM me or Spirit9871.
No need to make a public outcry on how you think we're "pathetic."

Thank you.
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Re: (R) Revivalist Phase ll Topic 2: Ping Limits (R)

Postby Silent Aurora » 7 March 2016, 17:05

FRC10 wrote:Power to lower the ping should be wiped out for the community as a whole regardless of who they are ...low ping users or laggers. Will u enlighten me about "some use to it"?


Reducing ping if the majority don't want to play with laggers, a lot more efficient than leaving and making a new match.

That's the whole point of the ping limit.


FRC10 wrote:My last question : when would I be able to play in ranked matches? huh...do u have an answer?


pb2.5
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