http://plazmaburst2.com/?s=2&map=monovalent-airport
16 players: 8 Terrorists <-> 8 Counter-Terrorists.
Weapons: Pistol CS-Pro, Shotgun CS-DAZ, Rocket Launcher CS-LitBro (can be obtained in a secret spot) and Defibrillator.
shadowstorm122 wrote:Nice map but it needs more planes :3
Silent Aurora wrote:gameplay isn't that good
Wasted Time wrote:I really enjoyed the map, liked how you added a breakable glass, and how there are multiple flanks into each others starting area. I also like the weapon choices as they fit the battlefield, although there are some doors you cannot access depending on which side you are on but I guess that was on purpose, but all in all it was a nice map.
Nice work Mono!
Monovalent wrote:Silent Aurora wrote:gameplay isn't that good
Why? You have cover, non-spammy weapons, somewhat realistic battleground.
Silent Aurora wrote:Because not every map has a realistic battleground and the maps ive played throughout the years are kinda the exact opposite, so I'm not used to playing in a realistic battle like yours, which explains why I didn't like the gameplay.
Don't get me wrong, I love how you made it realistic and artistic. Good job xD
monkeyman2535 wrote:players don't even spawn with defibrillators;
monkeyman2535 wrote:one side has an immediate advantage from a high ground camping spot;
monkeyman2535 wrote:I don't understand the purpose of the camping hovels, the water pits, and the death hole underground;
monkeyman2535 wrote:and the map is filled with doors and corridors in weird places that makes the layout uneven and bizarre.
monkeyman2535 wrote:The "realistic" design isn't bad, but it makes the map look more like a gunshop than a battlefield.
monkeyman2535 wrote:If Eric approved this all on his own, shame on him, and if you requested it and he agreed, shame on both of you.
X Mechanic wrote:Doesn't even take flight!
Mirth wrote:[...]
Green eyed Demon wrote:I don't understand how this garbage got approved,Monkeyman and Mirth have already stated the reasons why it is bad
DoomWrath wrote:Map feels good.
Pros:
- No silly glitch-abuse boosting to cross the map in 2 seconds (railwars, snipers, 90% of approved maps these days....)
- Has areas to actually fight over, unlike most approved maps
- Takes real effort to secure an area of the map
- Encourages teamwork and co-operation, not just press x and spam to win.
- Camping spots are good goals to capture, attack, and defend
- With a so called "goal" of taking the maps, it's reminiscent of 2012 Level 1 for MP.
Cons:
- Can get somewhat frustrating to play with such a low weapon dispersion
- Some areas, once captured, are very difficult to take over
- Map is overly tight in places, creating crawl zones that slow gameplay
- Not much fun for small teams in Co-Op/TDM, better for DM or large teams
Would be nice to see more maps of this style rather than the godawful 'boost n snipe' maps these days.
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