Darnit525 wrote:I am trying to create mod-guns, and for the most part I find myself quite capable, but one thing I still struggle with is those three triggers (as well as the gun length, which is easier to trial and error).
So, can anyone explain how these work, or alternatively provide the values for the default guns?
Idk if ur active anymore lol and the answer came very late but here's the gist of it:
Change gun 'A' to 'B' degress (typo included)
This is basic, it's the literal accuracy of the gun at it's
base.
Change gun 'A' max spread accuracy to value 'B' (in radians)This is the max innacuracy as you racked up innacuracies everytime you shoot. If the value of this is lower than the base accuracy you essentially nullified the recoil innacuracy altogether.
Change gun 'A' added spread accuracy to value 'B' (in radians) per shotThis determines how innacurate your gun will be each shot. So each time you shoot, your gun will be more and more innacurate. This is capped as mentioned earlier
max spread accuracy.
Change gun 'A' subtracted spread accuracy to value 'B' (in radians) over timeThis is basically just ur gun stabilising, up into the base accuracy of course. This is still in effect while you shoot btw. As for what the "over time" meant, probably in seconds(?) better to just trial and error this.
Hello.