.: Level Editors League Season 6 :. —— Theme Period

Information regarding the Level Editors League

.: Level Editors League Season 6 :. —— Theme Period

Postby yi en » 4 December 2020, 03:58



Credit to Nyove for the trigger logo.

.: Level Editors League Season 6 :.
Current Period —— Theme Period
Date: 05/12/2020 ~ 01/01/2021



Information:
Welcome participants to participate this season. In this season we had revised the grid difficulties, and pressured down the difficulty and make the grid a lot more easier while not limiting participant creativity and their mobility to making their maps.

This event is well-designed to all PB2 map developers, no matter how good or how bad you're.
If you know how to create a new map, we are always welcomed for your join!

The rules and new updated information click me. Otherwise you will know nothing about this one.


Today season's table:



Remember, you had to fulfil 1 red, 1 blue and 1 green requirements, and optionally get some orange special challenges as many as you can. But quality first, challenge point second.

Also, from now on this season, only single-player maps and multiplayer coop mission themed maps are accepted in order to standarize the judging method, and due to not so many people make PvP matches, so it will be a trade off.


How to submit your maps?

Please submit in this way, and private message me through discord and forum pm with the format below:
Code: Select all
Your PB2 username
Your Discord username with tags.
(optional) your thumbnail of your submissions
your map title
map description
submission requirement table code (such as A1,B3,C6)
.pb2map file (stop giving me xml file cuz xml can crash things away and away)


Update:
Starting from season 5, we offer each participants an additional space which they can use forum bbcode to decorate their submission advertisement, to enhance their map appearance and produced some magic which the official site map description can't provide of.

If you don't know what am I talking about, basically this but merging all the submission into a megapost, meanwhile 1 submission per thread, and what do you like to insert in that empty thread is your choice. (Or I make it for you)


Hopefully every map developers have fun, and enjoy making maps!

For more information, please visit the Official Plazma burst Community discord server: https://discord.gg/Bhe9rNz
Last edited by yi en on 20 February 2021, 16:42, edited 4 times in total.
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Re: .: Level Editors League Season 6 :. —— Theme Period

Postby yi en » 4 December 2020, 04:11



This Thread is for people who doesn't know the contents of table and need some help explanation about them.

A1: Map is set in skyscraper (地图必须围绕在高楼大厦上面)
You can make such as "a day in work", but anyways you had to start and complete your story in a high building.

A2: Interactable decorations (可互动的装饰品)
Such as: open a door, open a drawer, observe everythign etc.

A3: Tiny or large protagonist (缩小/巨人化的主角)
This is easy to achive, but the whole submission will be a good challenge upon this.

A4: Introduction of misgrid objects (使用非遵循格子的元件)
Basically this

A5: Usurpation vs Civil Security
You know this.

B1: quicksand which can devour all characters (流沙)
Self-explaination.

B2: Map is set in forest and the wooden house (地图建立在森林和木屋里面)
The red hat with a big black wolf.

B3: Chirstmas Tree and presents (圣诞树和礼物)
Merry Christmas!

B4: Falkok Weapons only
You know that.

B5: Map is about the civil security theme (地图是关于civil security的场景)
Everything around civil security faction.

C1: Minecraft themed maps (麦块场景)
You know that.

C2: 1 shot 1 kill (一发入魂)
You can kill enemies in 1 shot, meanwhile they can 1 shot you too.

C3: Checkpoint System (中继点系统/储存系统)
When you died, you won't start all over again but instead you start at the check point.

C4: no more than 10 decorations (不超过10个装饰物)
Depends your map, maybe can take this challenge as well.

C5: protagonist has only 1hp and possible to beat (主角只有1hp,而且要能够通关)
Possible to beat in impossible mode, to be exact.

D1: Invasion gameplay (入侵式玩法)
Invade a server? a base? everything arounds invasion.

D2: Map is related to world war 1 (第一次世界大战场景)
Read some history, and you know it.

D3: enables snow (开启雪)
Free grid?

D4: Introduce underwater fight (水中大战)
Can be as easy as fighing underwater, or submarine war

D5: anti-gravity system which need to switch on later (需要启动的反重力装置)
Self-explaination.

E1: Map is set in dungeon (场景在地牢里面)
Impressed on last season dungeon so we do it again.

E2: Quest and reward system (任务与奖励系统)
Season 2 requirement.

E3: Characters as drones/ corvertte (飞行物体为主角)
Needs creativity to do this.

E4: maximum usage of 3 variables/ arrays only (最多只能使用3个代数或者数组)
Variable time, but only 3.

E5: AI locked in normal difficulty and possible to beat (AI锁在普通难度)
Self-explanation.
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