[A]
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES
- I have confirmed that this map is currently approved: YES
[B]
- Map Name: Precision
- Map ID: Imran 1-hr
- Link to Map Page: https://www.plazmaburst2.com/index.php? ... ran%201-hr
- Link to Map Demo: https://www.plazmaburst2.com/index.php? ... ran%201-hr
[C]
- In a few words, why do you think this map should not be approved?: Map is not suitable under previous and/or current approval requirements
- In detail, why should the map not be approved?:
- Awkward player movement in these regions https://prnt.sc/tweequ
- Must crouch to pass this area into lower level on map https://prnt.sc/twef16 https://prnt.sc/twefrw
- Grass wall texture looks weird being within basic background pattern. Also, basic background pattern looks weird being cutoff when it intercepts dirt background. https://prnt.sc/twefc1
- Too dark regions in dirt bg areas https://prnt.sc/twefxm https://prnt.sc/twegdz
- Easy camp spot for players https://prnt.sc/tweg45
- Unnecessary random basic bg patterns https://prnt.sc/tweg93
- Acid pits are too small and provide nothing to gameplay but being a nuisance https://prnt.sc/twegia
- This portion of map looks awkward and also doesnt allow for seamless player movement due to amount of jagged surfaces https://prnt.sc/twegv8
- Poor lighting https://prnt.sc/tweh6n
- Very bad textures with acid overlapping sand wall, sand wall overlapping through black door, and water not being buried into walls either https://prnt.sc/twehit
- Lack of lighting makes it hard to see wall placements https://prnt.sc/twehsh
- Map lines of sight https://prnt.sc/twei4z
- This door does not open in map to water area https://prnt.sc/tweilu
Map does not provide fluid gameplay or good quality gameplay to current approved map pool.