[A]
- I have read and understand fully the Required Reading for posting an Approved Map Edit Request: YES
- I have read and understand fully the Approved Map Edit Request rules: YES
- I have confirmed that this map is currently approved: YES
[B]
- Map Name: || C i t a d e L ||
- Map ID: creeperhunter55-citadel
- Link to Map Page: https://www.plazmaburst2.com/?s=9&a=&m= ... &id=996199
- Link to Map Demo: https://www.plazmaburst2.com/?s=2&map=c ... 55-citadel
[C]
- Do you think this map need a minor edit, or a major overhaul?: medium
- In a few words, why is an edit required?: level design & features are improved
- In detail, what exactly is wrong with the map, and what exactly needs to be edited?:
1. Bottom part now has a natural side to side teleporters
First, + 1 extra tactical way. Secondly, the lower part of the map still feels like a closed corridor, but rather useless. But now with side teleports you can get to the other part of the map where the fight can take place to the enemy's back.
2. Other: lighting on the whole map is brighter now; reduced acid damage from 0.5 to 0.3; removed pushf area at the top "air shaft" so you can do WJ there longer and you won't be disabled; added 2 telenades; fixed/aligned and added some background decorations; did better align for the ceiling walls and for the letters of "citadel" title in the top middle
Any other comments: updated version https://www.plazmaburst2.com/?s=9&a=&m= ... &id=539565
Old / new