by Nyove » 20 August 2020, 10:58
Hey Yex,
(This is solely based on my theory and is in no way backed by any evidence so please correct me if I am wrong.)
I believe the reason why the material of the wall isn't shown is because the texture of the wall changes depending on what's around the wall.
Example: A staircase, a fountain, wall with multiple overlaps..
To implement the ability to be able to preview the walls, the ALE has to calculate the wall textures between walls (staircase texture, walls with bump, different material walls overlapping together.)
By using a black texture none of these calculations mentioned are required.
Background on the otherhand don't really have much calculations to perform, you either show the background or not.
If it is possible to implement, I would love to see it too. However, I believe it is difficult to implement.
Best regards,
Nyove
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