To make absolutely perfect backgrounds in the game you need to follow this tutorial:
https://www.plazmaburst2.com/forum/view ... 10&t=25834
BUT, to make such background combos like in the map ( https://www.plazmaburst2.com/?s=9&a=&m= ... id=1029441 ) you need to choose very accurate color hex codes. It takes HOURS to pick right color, update map and play test the map in launcher over and over again.
Therefore I suggest:
1. Realtime map testing in level editor (you can see how everything will look in game right in level editor (without running the launcher).
2. Very comfortable color picking in ALE like on this website: https://htmlcolorcodes.com/
3. Maybe I'll say bulls_it, but if there can be more accurate shade picking hex code with more than 6-digits, (because sometimes it feels like I cannot find the right color on websites like that because its not accurate enough) then that'd be great.