Greetings!
I have asked Eric related to having custom sound effects, and he replied with this :
"Possible technically, not sure about originality. I'd not like game to have sounds extracted from other games."
So what if there were sound effect triggers, where we would define a certain variable's value (similar to the text to speech variables) as customization for sounds, and apply that to weapon's gunsound?
Maybe we can customize any of the in-game sound effects, their pitch, their length, volume and or mix them with other sounds?