by boom5
» 1 August 2019, 03:58
Lots of good skins are coming. I like alot of the weapons especially the Archetype. The new sounds are amazing. The way to make proper health pickups is also great. I'm currently working on a map that uses that healing system with no regeneration. I do have issue with some of the weapons ingame total not having the ability to upgrade them. Some guns will stay static no matter what level you put them on. I wasn't really a fan of that. Because some weapons are to strong with no upgrades or not strong enough with max upgrades. I also have an issue with the raider railgun damage output on headshots. Still goes with the upgrade complaint. I know it's faster, but atleast at max level it should 1 shot a guy in the head with 200 hp or below. I also have an issue with the drone controller enemy. I have no Idea why its invisible. Other maps I made with them I can't see where they are and I will constantly die because they aren't visible. It also affects my story elements as well. I don't know if there is a way to fix it to have both. I kind of know why it's invisible. Lastly the vehicle models. They look absolutely amazing. The XXF Rapier is the best model i've seen. Unfortunately it doesn't work like the other vehicles like the corvette and you have to have extreme knowledge of triggers and Vars to pull off flying like Eric Demonstrated. Hopefully that can change in 2.5. This was a pretty good update overall. I here we are on wave 4 of submissions now. How many more waves are left?
“Guard with jealous attention the public liberty. Suspect everyone who approaches that jewel. Unfortunately, nothing will preserve it but downright force. Whenever you give up that force, you are inevitably ruined.” - Patrick Henry