Ray Ground

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Ray Ground

Postby paeen » 29 January 2016, 09:55

Map name: Ray Ground
Map ID: paeen-rgw (Letter "W" I put accidently)
Map description:
-(2) Grenade nades

-(1) Port nades

-150 Health

Personal Information:

It was in Development: 45 min.

Design: Originality.

Enjoy!

Map Page Link: http://plazmaburst2.com/?s=9&a=&m=paeen-rgw&id=717614
Map Demo Link: http://plazmaburst2.com/?s=2&map=paeen-rgw
Brief Description: For anything, i use originality design.

Wink your critic, and tell me, what's need fix.
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Re: Ray Ground

Postby Tjmatt » 29 January 2016, 15:33

Fix the maps shadows.
Put more details, because once you fall you are dead. (FALL DAMAGE)

What I meant is put more blocks etc.. needed to lessen fall damage.
Middle seems to be empty... put more details as much as you can there.

Needs improvements 8/10, 4/5 might work as for now.-
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Re: Ray Ground

Postby paeen » 29 January 2016, 16:14

Tjmatt wrote:Fix the maps shadows.
Put more details, because once you fall you are dead. (FALL DAMAGE)

What I meant is put more blocks etc.. needed to lessen fall damage.
Middle seems to be empty... put more details as much as you can there.

Needs improvements 8/10, 4/5 might work as for now.-

Okay, I make it later
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Re: Ray Ground

Postby Kiriakos Gr96 » 30 January 2016, 20:41

very good map
some walls are not overlaped
and some parts of the map need lights to get rid of the shadows
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Re: Ray Ground

Postby Silent Aurora » 1 February 2016, 17:21

Good map design, just overlap the walls and perhaps make the middle pusher a bit stronger.
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