.:BUG REPORTING:. Invisibility doesn't work in multiplayer

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.:BUG REPORTING:. Invisibility doesn't work in multiplayer

Postby Stamtish » 19 March 2023, 21:03

Greetings. So the "add ghost effect" trigger doesn't seem to work as intended in multiplayer. With New Physics enabled that is.

I have a map where it's a pvp match between players who have ghost effect on them, which is removed when they shoot and readded later with a timer. The game client displays my unit as a little faded which is to say I am invisible, but doesn't actually make others appear invisible.

I have tested this with my own account and a guest account.

https://imgur.com/a/NElRNbT

On old physics it works as intended; But with new physics, old netcode or new netcode, you see the image above. Pls fix and thank you
Keep your Friends close, But Keep your Enemies closer... -Blade
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Stamtish
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Re: .:BUG REPORTING:. Invisibility doesn't work in multiplay

Postby Stamtish » 19 March 2023, 21:16

Btw I haven't really tested it but I think even with casual mode enabled, teammates will still collide with each other under the new physics mode. Pretty sure its supposed to prevent that from happening
Keep your Friends close, But Keep your Enemies closer... -Blade
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Stamtish
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Joined: 21 December 2019, 13:59
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