Map ID: landfall-prison
I am trying to make a prison map. I want to make some things that I do not understand:
1. I want to have a security panel. Only a CERTAIN player can access this panel, and it will use the lock camera trigger to lock a camera on a certain area. What I don't understand is how to use the lock camera trigger action to let only a certain player's camera lock on an area.
2. My map has a base room. The prisoners need to get to the base room to override the online security system (not accurate at all in real life). How do I make it so that only a certain player in the whole game can start spawning AI? For example, only a certain player can activate or deactivate the AI. The player can only activate the AI after the prisoners override the online system. The AI will automatically respawn until deactivated. On death, they will be revived and teleported into an area, along with their gun. In 10 seconds, they will be able to respawn back to where they started. How can I do this?
3. How do I make an automatic teleport? I know how to make teleports themselves, but how do I stop spamming?
4. How do I make it so that if there are players in a cell, say four red and three blue, I can press a button, and the red will all be teleported to chambers but not the blue? And how do I make it so that the teleported players will end up in different chambers, and will not be in the same ones?