More problems with sync/code network

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More problems with sync/code network

Postby KbroN » 12 November 2019, 01:23

If the map have shields and a player use them, many times it won't works, and if it does, the physics will bug making an invisible permanent shield :nope:
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KbroN
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Re: More problems with sync/code network

Postby broforce1 » 17 March 2020, 12:46

well that might happens because if you spam many of them that might happen, maybe if didn't broke after a time or it broke very quick it happen too that's on multiplayer also if there's many lags in the server a bug happens like that somehow,however, that's too rare to happen but make sure that you don't have a high ping, also that means that the game got lagged too much so it wont count that as well so that bug appears.
PB 2 is awesome.
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