Darnit525 wrote:not a bug, you can use that to see how big the player's vision is, changing the zoom via engine mark will change the size of it.
this, it's basically how much the player will be able to see in a given area. by default it's 800x400, which is also the region size for camera locks at 100% zoom. it's helpful for finding out how much of a map will be visible/seen at different zoom levels