COOP bug

COOP bug

Postby Bio-1 » 2 October 2019, 20:21

I found this bug 2 months ago,and i want now say about that beacuse it dont fixed:

When you play in server in COOP mode all normal,only for you,if u reconnect for you round "reset".
Example: map blast3r-saw all players now in parkour place and someone coming for revive you,this is some critical bug,if player going on moved door place you see he comes "though" wall but u cant untill not activate trigger on this.

It must be fixed anyway and thats just elemental bug
ERROR!
File MeowVirus.exe is avaible only for CATS! :3
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Bio-1
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Re: COOP bug

Postby Fan Fan1 » 3 October 2019, 05:01

This is actually a very known thing. Matches are not synchronised in PB2. Only player health and locations are. From what I've heard, this will never be patched until PB3.

However, though the synchronisation triggers, some good map makers have made it possible to synchronise every object in their map.
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Re: COOP bug

Postby meliante » 4 October 2019, 00:04

You did it Fan Fan? xd.
https://prnt.sc/ox8tpk
F the game. F
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Re: COOP bug

Postby Fan Fan1 » 4 October 2019, 04:00

Yes I implemented it in my capture the flag map. It is currenly unpublished because of the trigger on deaths are desyncing, so I'm currently testing methods to scan player deaths without using the trigger on deaths.
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