by the red death » 2 October 2019, 19:07
@Bio-1 he meant that you should slit your map if its to big.
For example,you create a map and the id is Bio-1-map1.
If the map is too big,laggy,glitchy etc. and not everything you made fits on this map,just create another map.
For example Bio-1-map2.
You can link the map with a trigger action.
Simply use : Scenario > Mission complete and switch to level with ID ´A´
Create a trigger with this action,make a region which activates the trigger somehow and type the map ID of the second map in (in this case it would be Bio-1-map2).
I hope you could understand everything.