well this is pretty simple
i am trying to get the average character speed and the average door speed
and i am doing experiments
this is the area im trying to calculate teh speed it takes, it is ocmposed of lovely 50 blocks, that would be 500 units in pb2
so i set up a timer that activates every second(value of 30), one every second/10(value of 3), and one every second/100(value of 0.3)
and guess
i am not sure how it works exactly but that makes no sense, or i am missing something really big
60 - 10 39 - 7 could make some sense but then 60/10 is 6 while 39/7 is 5.5 so in theory that means 1.55 seconds or something? im unsure? because it still makes no sense considering 300 = 10 s and 30 = 1 s and thus 3 = 0.1s?
anyway, so i decided id change the second/100(0.3) to 1 and then divide it by 3 when it reaches the end to see if there is actually a difference, AND THERE IS
even on same testings there is a small difference, i achieved the value of 1.65 seconds as the time for a player already at max speed to go trough 50 level editor blocks because of the variations
in this case i changed s(30) to s(0.3) to compare with them, it makes no sense at all
so i decided i was going to do one more test
the order in which it shows is, var_timea, then var_timeb, then var_timec
1 activation:
2 activation:
just going to leave this here, if someone is going to tell me i need to work with 60 as the value cuz its time, no, its seconds, it shouldnt matter, its not minutes, and even then 0.1 minutes is a thing which is 6 seconds and even then it doesnt make any sense
BUT I RAN IT AGAIN
my game is fully on high, with stable fps which is 60
eric my lord please tell me what is wrong
or anyone else