hi, i was having fun playing with the PB audios and changing some stuff on it, so i got an interesting idea, games have always audios, but in some games, the audio will change according to the place that you are in, like for example, if you are in a cave, the audio will have echo sound effect, which is pretty cool and give it more realistic whatever, so i got an idea like what if we add echo effects, i got an idea about how to do that in level editor tho, we can add that to a pusher or something like this:
also, we can remove it by triggers and enable it by triggers too:
set the pusher A echo effect status to parameter B
It's just an example, not really minor trigger
so anyway hope you like the idea, i also recommend this idea on PB2.5 too.