Pb2 weapons pack in Rimworld (v1.7.6)

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Pb2 weapons pack in Rimworld (v1.7.6)

Postby black onyx » 2 June 2019, 16:07

I did make a post here before asking if i could use pb2's assets to make my mod in Rimworld, but i didn't make one showing its progress... *facepalms*.
So here it is:

(for some reason the new preview isn't working here...)


*JECSTOOLS REQUIRED*
*This pack is a work in progress, i don't even know if the weapons are properly balanced yet, so give me suggestions!.*
*I did not make the assets in this mod, credits are found on the text file.*
*I am using Plazma burst 2 wiki and Rimworld's gun stats for reference, i want most guns to act like pb2 but stay balanced in rimworld, that means some will not work like they did in pb2 and/or won't be balanced at all, feedback is important.
*I will focus on plazma burst 2 weapons, but there is a chance i may add pb1's guns + upgrades.

Guns in the pack:

* Correction nine:

- C-01r Assault Rifle (blue and red)
- C-01p Pistol (blue and red)
- C-01s Shotgun (blue and red)
- C-02m Minigun
- C-01y Ray Gun
- C-00n Grenades

*Civil Security

- CS-RC Assault Rifle
- CS-Pro Pistol
- CS-DAZ Shotgun
- CS-LitBro Rocket Launcher
- CS-SpamThemBaby Grenade Launcher

The weapons in action:
(neither the updated version of this preview is working...)


*More weapons coming soon...

This mod should be compatible with other mods/saves, but i am not sure, so report any problems.

To-do:
- Add as many plazma burst guns possible.
- Replace current projectiles. (i kinda did it already)
- Make the current guns look more rimworld-like.
- Add languages.
- Fix C-02m's size. (did it in v1.7.6!)
- Add CE or proper shotguns compatibility.
- *maybe* Create the factions (sadly, i don't know how usurpations and falkoks look like without the armor)

Credits to:
Guns and Sounds are from plazma burst 2 (obviously)
https://opengameart.org/users/rawdanitsu for the laser shots (going to make my own later.) [Only C-01y uses one of these now]

Jecstools Link: https://github.com/jecrell/JecsTools/re ... g/1.1.0.15
Dropbox Link: https://www.dropbox.com/s/zqng9ttfdlgax ... 9.zip?dl=0
*Before dropping this mod on the mods folder, make sure to delete the credits file!*
*Plus make sure JecsTools is installed!*

Thanks for reading or even testing my mod!

if you are going to edit, publish somewhere or do anything other than download my mod only to use it on your game, you will need my permission.
Last edited by black onyx on 24 June 2019, 00:13, edited 1 time in total.
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Re: Pb2 weapons pack in Rimworld

Postby phsc » 2 June 2019, 16:18

this is actually good

cant you take a bigger gun for the base model youre using for the minigun? i am unsure about how you're doing it but i imagine you used a template then changed it with the template being from the game, taking something like mechanoid weapons which if my memory isn't bad are quite big even on characters


also i would really like CE compatibility
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Re: Pb2 weapons pack in Rimworld

Postby black onyx » 2 June 2019, 23:06

phsc wrote:this is actually good

cant you take a bigger gun for the base model youre using for the minigun? i am unsure about how you're doing it but i imagine you used a template then changed it with the template being from the game, taking something like mechanoid weapons which if my memory isn't bad are quite big even on characters


also i would really like CE compatibility


thanks! :D
the minigun is my number one issue right now, i will try to fix it on the next update, either i will try to change its model (probably not going to work) or if nothing works, i will try to use jecstools (the mod will then require you to download jecstools).

CE compability is going to get added, and i would like to add a proper shotguns patch, but i am not sure how...
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Re: Pb2 weapons pack in Rimworld

Postby daft punk 777 » 17 June 2019, 06:05

not bad but why this small guys looks like prisoners ? (prison architect)

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Re: Pb2 weapons pack in Rimworld (v1.7.6)

Postby black onyx » 24 June 2019, 00:15

(the banner image and weapons preview aren't working on this site...)

The update 1.7.6 is here!!
WARNING, THE MOD NOW REQUIRES JECSTOOLS!

Change Log:
(v1.7.6)
- Added 3 explosive weapons (C-00n, CS-LitBro and CS-SpamThemBaby)
- Shrinked C-01p a bit
- Enlarged C-01s normally
- Enlarged CS-RC and C-02m using Jecstools (This mod now requires Jecstools because of that)

Also, some of the weapons may receive some changes in the future, i think i may buff CS-SpamThemBaby and nerf C-00n.

JecsTools Link: https://github.com/jecrell/JecsTools/re ... g/1.1.0.15
Link: https://www.dropbox.com/s/zqng9ttfdlgax ... 9.zip?dl=0

As always, please comment and thanks for reading! :)

Btw, the next update will focus on CE compability!

daft punk 777 wrote:not bad but why this small guys looks like prisoners ? (prison architect)


the "small guys" aren't part of the mod lol, rimworld looks kinda similar to prison architect too
take a look here at the game here: https://store.steampowered.com/app/294100/RimWorld/
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