Ruffle for pb2?

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Ruffle for pb2?

Postby wires memelord » 2 October 2022, 03:32

So due to the death of flash pb2 has become a stand-alone application but recently I found this program called "Ruffle"
Its a flash emulator that actually works pretty well, the only problem is that it doesn't support action scrip 3, yet.

The devs release new versions nightly and the entire project is visible on Github, and at the moment action script 3 is at 60 percent completion.

An example of it can be found here https://kbhgames.com/game/plazma-burst

Any thoughts?
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Re: Ruffle for pb2?

Postby Nyove » 2 October 2022, 04:36

Hello wires memelord,

I have personally tried Ruffle for PB2 and unfortunately PB2 doesn't work as of now. As you have mentioned, Ruffle does not support Actionscript3 (AS3) fully and PB2 is made with AS3.

The alternatives options are to use the PB2 Launcher given at main site or use Maxthon Nitro to play the game on a browser. (Take note Maxthon Nitro is a depreciated browser and will not support modern sites)
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Re: Ruffle for pb2?

Postby wires memelord » 2 October 2022, 05:29

Nyove wrote:Hello wires memelord,

I have personally tried Ruffle for PB2 and unfortunately PB2 doesn't work as of now. As you have mentioned, Ruffle does not support Actionscript3 (AS3) fully and PB2 is made with AS3.

The alternatives options are to use the PB2 Launcher given at main site or use Maxthon Nitro to play the game on a browser. (Take note Maxthon Nitro is a depreciated browser and will not support modern sites)


I am aware of such things, and should probably had mentioned them in the original post, but the dev team are currently working on implementing AS3, I just thought it'd be something to keep an eye out for.
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Re: Ruffle for pb2?

Postby broforce1 » 6 October 2022, 12:59

Thought it was "Wuffle for pb2" for a second...
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Re: Ruffle for pb2?

Postby Tossah » 8 October 2022, 17:38

does it offer any advantage over other flash players?

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Re: Ruffle for pb2?

Postby wires memelord » 8 October 2022, 23:34

Tossah wrote:does it offer any advantage over other flash players?


Its already implemented on other websites like Crazy Games and Armour Games.
Meanwhile other flash players require download/installation, and if you give them access to your website data there can be bad apples that actually have malicious intent.
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Re: Ruffle for pb2?

Postby Nozzle » 10 October 2022, 19:13

well that's kinda troll
We do a little waiting for pb2.5/3.

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Re: Ruffle for pb2?

Postby molis » 16 June 2024, 20:12

As of the time when I wrote this reply, PB2 in Ruffle Flash Player works but has some quirks.
The preloader marine animation doesn't work, the 3D main menu doesn't work (except buttons), but major things like multiplayer works (if it ever disallows Ruffle Flash Player in multiplayer in the future, feel free to let me know).

https://ruffle.rs/downloads
You can download the latest version there, browser extension or standalone, your choice.

You can also report issues to Ruffle's GitHub https://github.com/ruffle-rs/ruffle/issues/new/choose.
In this case, it's for PB2, choose bug report if you find anything missing in the game.
If it's a crash that you somehow encountered in PB2, choose crash report.

Ruffle's slow in PB2 but for some other games it might run fine, but can we put it in the PB2 website? Probably not.
(nerd time starts here)
The more better option would be to port it to HTML5, which requires knowledge of the PB2 flash source code and how to execute it well, if it's not executed well enough then people will complain about missing PB2 flash stuff in PB2 HTML5, which Eric definitely doesn't want. Porting to HTML5 has some benefits that completely defeats Flash entirely (well not entirely, you can put negative thickness to text).

A 1:1 recreation of PB2's texts and menus of the original is almost possible in HTML5 but at least we know it's possible to port PB2 to HTML5.
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