CakeSpider wrote:It's very strange to dump all the vehicles in the one little level.
CakeSpider wrote:Some kind of dialogues appear for the first time in the proxy's campaign. In fact in first 30 levels we will be without any words and without any plot progress. Even the marine's "clone" in 21 level dont not say anything (same with 2 cs prisoners in 6 level) And full dialogues will appear only in the last 4 levels.
CakeSpider wrote:Civil Security faction, nobody is dumber than them I hope I dont need to explain why.
CakeSpider wrote:It's fine mostly
yi en wrote:Besides that one specific level thats annoys everyone out, I think campaign is fine but outdated for the current updates.
Hey, check out kiri's remastered PB2 modded swf as we tried to make the campaign matches the current version of PB2
broforce1 wrote:Its fast paced campaign
Tossah wrote: the game itself is not fast paced... when you get shot your movement gets slowed noticeably and you get ragdolled to the point you can't move at all... you can't jump high unless you self-boost...(actual fast paced games let you jump high and move fast without doing gimmicks...)... you walk slow in general... other 2d games let you maneuver between left and right when you jump easily...
Tossah wrote:the game itself is not fast paced... when you get shot your movement gets slowed noticeably and you get ragdolled to the point you can't move at all...
Tossah wrote:you can't jump high unless you self-boost...(actual fast paced games let you jump high and move fast without doing gimmicks...)...
Tossah wrote:you walk slow in general... other 2d games let you maneuver between left and right when you jump easily...
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