Less than 16 players in a match

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Less than 16 players in a match

Postby chaos dragon » 18 June 2020, 04:45

I imagine like 50 people playing a parkour map or some zombie escape map, That'd be a mess and might be laggy for some people

Would you find that fun?

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Re: Less than 16 players in a match

Postby phsc » 18 June 2020, 05:59

yes, it can be fun

keep in mind pb2.5 might run much better, but imagine 50 pepople in a single map, it would be chaos, it would be amazing, imagine x death-realwar with 50 people, wouldnt that be amazing?
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Re: Less than 16 players in a match

Postby eru_ » 18 June 2020, 07:21

phsc wrote:yes, it can be fun

keep in mind pb2.5 might run much better, but imagine 50 pepople in a single map, it would be chaos, it would be amazing, imagine x death-realwar with 50 people, wouldnt that be amazing?


PB2.5 might require a powerful PC, but I guess it should have a low settings for potato PC's
Including that playing in a match with 50 players, omg, pushing others, lag, holy craap, and the chat will be flooded
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Re: Less than 16 players in a match

Postby ECC9 » 18 June 2020, 12:18

i wouldnt find that fun in pb2.5 cuz it would suck
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Re: Less than 16 players in a match

Postby darkstar 1 » 19 June 2020, 09:19

I think it could work for larger dm maps (or maps that become larger with the player count increasing), or parkour/saw maps with different spawns/stages. Smaller saw/parkour maps with the same spawnpoint or even the currently approved maps would just be chaos, perhaps this could be partly fixed if pb3 has an option to make other players invisible/give them transparency.



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Re: Less than 16 players in a match

Postby Girl_Power » 24 June 2020, 23:25

I would like to see a match with 50 people on it. Aside from the extreme lag and pushing and chat flooding and stuff, it would be hella fun to have a 50 player match.
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