phsc wrote:yeah, however things like map making would get much more complicated, but it would still be possible, i think movement would be really weird, also how would ragdoll and X work out? imagine stryde-sniper but with another dimension, how weird would it be? but it would be interesting
mingo1 wrote:phsc wrote:Great point. The thought of self-boosting and flipping mid-air is already getting me dizzy LOl
nightmar wrote:How exactly are you thinking of throwing in the ability to see through walls without risking cofusing the player? I imagine you would make things near the player tranparrent for the player to see through of them ( kinda like super man's vision) but that can be very confusing.
IforgotmypasswordHaHAA wrote:nightmar wrote:How exactly are you thinking of throwing in the ability to see through walls without risking cofusing the player? I imagine you would make things near the player tranparrent for the player to see through of them ( kinda like super man's vision) but that can be very confusing.
Many games have already done what you think it's ''confusing''
nightmar wrote:
Can you give me an example of a 1st person shooter game where you can always see through walls as conviniently as here?
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