by Sniper J » 25 January 2018, 03:15
I think weapons like snipers, rays and rails should remain a one-shot kill, since for the most part, that's how they are, aside from the occasional luck of tanking a hit.
Guns like pistols, shotguns and rifles should require at least three or more, depending on the weapon and it's rate of fire.
Rockets is usually a one shot kill, sometimes it isn't. It really depends on where you hit them or where the hitboxes are.
The BNG has always been a one-shot kill, if you hit the player directly or relatively close to them, not sure if that would change, and the cloud gun should follow the same guidelines as a rifle or shotgun.
The new gun, while I don't like it, is a three-shot kill, with it something being a 4-6 kill shot, depending on the accuracy.
As for shooting through walls, the only guns that can do that through the thickest would be the alien rifle, sniper, ray gun and the one pistol that can shoot through walls. I think if you're shooting through a wall, the damage dealt by that weapon should be in proportion to the damage it deals without a wall in the way. Like a ray gun deals more damage than a pistol, so obviously it should take two shots if shooting through a wall and like 4-5 shots with a pistol.
The only other thing I can think of is ricochets, which can be done with rails and any gun that shoots a "bullet." I think the damage from the gun should still be the same, since it is not passing through any object, only bouncing off of it.
I think the max HP should be kept relatively the same, since most of the weapons are reasonable with the amount of damage they do, however I don't have any protest to slightly raising the maximum HP level .