some problems we may ecounter

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some problems we may ecounter

Postby jeff the hacker » 29 March 2017, 20:05

PB2.% has 3D textures, thats pretty nice right?
and our map will also be transfered to PB2.5

thats a little bit of problem in my opinion...

we use background and invisible doors to make stuff like furnitures
you think its that simple?
in PB2.5, it will look awful
its better to use coloured movable objects

so if PB2.5 ( Beta ) was released, we should open our map and change the ones you want with coloured movables
Last edited by jeff the hacker on 30 March 2017, 02:36, edited 1 time in total.
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Re: URGENT!

Postby Terror Only » 29 March 2017, 23:16

if you transfer the map to pb3 you will have to do a few fixes to make it look as normal as it looks in pb2. simple


offtopic: subjects "URGENT!", "IMPORTANT", VERY IMPORTANT"

srsly quit using these tags. they dont make much sense when you open the topic and notice that there is nothing urgent or important inside

edit: had to edit this post because some idiot reported it.
Last edited by Terror Only on 31 March 2017, 14:36, edited 1 time in total.
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Re: some problems we may ecounter

Postby darkstar 1 » 30 March 2017, 10:29

There probably won't be a problem with simple combat maps, but yeah, you're right, roleplay maps and complicated maps will look awful in 2.5D or won't work properly with the new stuff we can do in the new level editor.



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