Hi and welcome to the Plazma Burst 2 official site that is dedicated to
the game Plazma Burst 2. This is a place where you can play Plazma Burst
2 online game in multiplayer or campaign mode, create your own maps or even simply chat with
other players.
In this game you play as a marine, who wasn't sent to the past successfully in order to change the history of mankind to a better life and avoid the invasion of Usurpation Forces. In Plazma Burst: Forward to the past, after when our hero's ally was critically damaged, marine travels back to the Earth to attempt another try on traveling back in time... Will fortune smile to him this time?
Plazma Burst 2 is a tactical slidescrolling shooter free online
game, developed by Eric Gurt with support of Coolbuddy.com
released in March 2011.
› What's next?
You can proceed to registration page. Registration is free but if you don't want
to do it just now or you don't need personal statistics, a non-default character
and the ability to create maps - you can always play as a Guest. If so,
you can start playing just by moving to the Play
section.
It seems like that is all we wanted to tell you. Now we simply wish you
best of luck at your beginnings and hope you will enjoy your time here.
› News
October 4, 2020: Attention Marines!
We are testing new standalone version of Plazma Burst 2 (which does not require web browser, this one is Windows only).
As usually, it is available at the bottom of "Play" (alongside with instructions for other platforms) section or by following this link: Plazma Burst 2.zip
Features: - Standalone launcher; - Automatic & manual updating; - Experience rewards should be available in standalone version too; - Campaign progress as well as settings will be stored at your profile once you authenticate at launcher (optional) now; - Other than that, launcher is mostly just a Plazma Burst 2 logo and News list. Perhaps it will be more eventually?
Change log (October 7, 2020): - Fixed issue when launcher would not start (was silently crashing) for some users; - Edit profile page and logo link will no longer open old version of Internet Explorer but would instead use system default browser.
Change log (October 8, 2020): - Partial support for Windows 7 was added.
Change log (October 25, 2020): - Hidden PB:FTTP start link. - Maximized launcher window will result into game being maximized on start as well. - Launcher application won't appear as running once game started.July 15, 2020: Attention Marines!
We have made necessary changes to our Code of Conduct. In addition, we have posted information about Map Approval Requirements & Custom Decoration Guidelines.
Please take the time to read through them if you're not familiar.
If you have any questions or comments, please reach out to any of the Site Administrators.
Thank you!June 29, 2020: Attention Marines!
Expect website to work slower from time to time - backup maintenance is being done. In order for website to remain responsible while this happens - backup will be done in multiple small portions.May 5, 2020: Attention Marines!
Servers will prevent fast reconnect in ranked matches. Also last damage dealt to leaving players within 7 seconds will be seen by server as elimination (including few seconds past player's disconnection while his character still appears half-transparent in game) now.April 28, 2020: Attention Marines!
Map rotation functionality added. It won't affect availability of approved maps for ranked modes but will increase maximum Skill Points players will be able to keep if they will play these maps more (it will be done by increasing bonus Skill Points given for each elimination on these maps).
Approved maps within rotation are highlighted with different color and will be automatically chosen when match is started with random Map ID. Full list of maps within current rotation can be seen at the top of this page (or by clicking at website logo).
Currently map rotation is done in manual way by our map approval team - expect changes and more details soon!April 22, 2020: Attention Marines!
Servers will support maps with more level logic now (fixed issue where some maps would never load in Multiplayer mode but would work normally in Singleplayer mode). Added stat tracking (recent play time, recent eliminations and recent map completion due to experience reward trigger action activation) for custom map players if they'll left any review or comment at map's page.