i felt sad for u then i decided im doing a review of it
https://prnt.sc/k2u7d3this might be a problem in coop, i mean lets say its a 3v3, one camps acid one camps the other side and one camps tp, not rly cool, id make the walls thicker
https://gyazo.com/87631dbfff230ffa364578e0954f893dmostly considering the other team has to consider an attack from two points
http://prntscr.com/k2uajv http://prntscr.com/k2uax1 see, once team has an advantage
id make this cover like this, as of rn it doesnt really protect much, and it doesnt slow down, so as this in theory it shouldnt slow down that much but give actual protection
http://prntscr.com/k2ubsuhttp://prntscr.com/k2ucza this place is useless remove the lasers and make it a camping spot id also do a few tweaks to make it more of a balanced one
http://prntscr.com/k2udxjand then the maps biggest problem, gun choice
so, the ghost is a terrible weapon, and the way it plays out here isnt great, its just a low dmg spam that only kills when realy near the enemy, its uses are mostly for knockback, which is used greatly in maps like ditzy-uprise, but here, just add the PHANX as standard weapon pls, would make the base camping less of a thing and is also a general way better
the crossfire cr is a great gun indeed, would be a little better than the PHANX, and as the map is rn, 2 out of 4 people having a decent gun isnt that great, id add one near the acid pit of each team other than the heater which sucks and nobody uses because its the worst weapon of pb2 and one into the disabled tp in the opposite side of the acid pit, this would also be way greater in DM
then theres a PHANX and a needle, no need for that PHANX tho, needle alone is great enought
id remove the falkok grenade launcher and add some kind of shotgun, its too spammy, doesnt play well, the map has open spaces but its kinda small, explosive weapons r good in big open areas, but bigger than this
the energy rifle is kinda great as it pierces trough the walls even tho idk if it still oneshots, if it does great choice
https://gyazo.com/5447760cddd58d851494a24421bf8f3aas the rpg is less spammy than the grenade launcher it kinda plays great here, even tho its not as open, not rly a prob
the sniper rifle isnt really a prob other than the fact its near another slot 4, but id remove it and add an cs sniper cuz then in COOP someone might camp at the middle thing with it and actually be able to pierce the enemys base walls, but id swap its position with the rpgs so its something not that common
the little bastard is useless and nobody is going to even bother picking it up, change it to a c01 cuz its capable of a good piercing, unlike the smgs which have 0
the other needle is fine, remove the PHANX etc
the gauss rifle is pretty weak for its position tho, id put a ray gun there, as youre going in a really bad position, which u need a better weapon than the enemy, and the raygun has higher dmg i think, but might not be a prob if the gauss rifle can one shot more than 1 person at the same time, but its cd is pretty higher and its piercing is lower than the rayguns
so this map as an arena has a few problems, but it could be approved, id say the biggest is guns, id say not approvable rn but maybe later if u fix a few things