[APPROVAL REQUEST] gani-map

[APPROVAL REQUEST] gani-map

Postby gani » 13 January 2018, 09:55

I still wish to have this map approved at this time, and I believe it is appropriate for approval.


[A]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[B]
- Map Name: Main Assault Place
- Map ID: gani-map
- Link to Map Page: http://www.plazmaburst2.com/?s=9&a=&m=gani-map&id=533345
- Link to Map Demo: http://www.plazmaburst2.com/?s=2&map=gani-map

[C]
- Give a brief description of the map: This map is simple but original, created and designed for approved matches, there's teleporter in middle of map, for 2-8 players

- Why you think the map deserves to be approved:
* Intense play without camp spots
* Classic plazma burst 2 style

- Any other comments: I hope you like my map!
Last edited by gani on 15 June 2018, 19:30, edited 2 times in total.

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Re: [APPROVAL REQUEST] gani-map

Postby Stryde » 13 January 2018, 15:55

Looks nice, but you're just asking for people to glitch through all of these areas on the map


Why is the bottom background on the right side missing but isn't on the left, if the map is supposed to be symmetrical?

Same thing with the wall


Unmarked teleporter on side of map if you fall off is terrible choice to teleport someone directly into middle of map and have them die from spray across top of map. Also, its unmarked teleporter, why not just let them fall off map?

Why is neither gravitator even lined up with the top platforms, and why don't they even line up on the ground at such a low Y value of -0.4?


The spawns are easily campable as there is no way to come from behind on the spawns

You should overlap all backgrounds, not just a few

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Re: [APPROVAL REQUEST] gani-map

Postby gani » 13 January 2018, 17:55

This is right, map not symmetrical it has bit different background location, just for variety, that pusher works well (trust me)
and about other things you write, yes you right i go fix it now

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Re: [APPROVAL REQUEST] gani-map

Postby Execute » 13 January 2018, 18:45

Seems weird to only have 2 things different in what is a pretty much symmetrical map..
As for the pushers, they work half as well as they could, because half of them are blocked by a damn wall. I'd even say they don't work at all because with the Y value being so small, the pusher should connect from the ground to the level you want it to go to, not be halfway between.

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Re: [APPROVAL REQUEST] gani-map

Postby gani » 13 January 2018, 18:48

I already fixed those pushers! and fixed holes!
also anti bulletspam protection for portal added!


heyy please reanswer, can my map be approved?
Last edited by Kiriakos Gr96 on 26 January 2018, 13:32, edited 1 time in total.
Reason: Double post.

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Re: [APPROVAL REQUEST] gani-map

Postby Kiriakos Gr96 » 26 January 2018, 13:33

gani please dont double post the next time use edit button
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Re: [APPROVAL REQUEST] gani-map

Postby gani » 7 February 2018, 11:33

KIRIAKOS GR96 wrote:gani please dont double post the next time use edit button

Hello there! well can you say something about my map? Should this get approved? ( i already fixed everything people want )


gani wrote:[A]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[B]
- Map Name: Main Assault Place
- Map ID: gani-map
- Link to Map Page: http://www.plazmaburst2.com/?s=9&a=&m=gani-map&id=533345
- Link to Map Demo: http://www.plazmaburst2.com/?s=2&map=gani-map

[C]
- Give a brief description of the map: This map is simple but original, created and designed for approved matches, there's teleporter in middle of map, for 2-8 players

- Why you think the map deserves to be approved:
* Intense play without camp spots
* Classic plazma burst 2 style

- Any other comments: I hope you like my map!


-now you can't glitch, map have now orange background and map overview looks like and face :D
Last edited by Kiriakos Gr96 on 2 April 2018, 16:27, edited 1 time in total.
Reason: Double post.

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Re: [APPROVAL REQUEST] gani-map

Postby gsa12 » 8 March 2018, 14:57

Excellent map! I think its perfect for approvement, but dont you thnk you should add slo-mo?

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Re: [APPROVAL REQUEST] gani-map

Postby gani » 8 March 2018, 15:06

gsa12 wrote:Excellent map! I think its perfect for approvement, but dont you thnk you should add slo-mo?

slowmotion is disallowed in approved maps!

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Re: [APPROVAL REQUEST] gani-map

Postby Xenixus » 9 March 2018, 11:26

Do not add the Grub character they are slow and doesnt have normal speed

http://prntscr.com/ioueco
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Re: [APPROVAL REQUEST] gani-map

Postby gani » 25 March 2018, 12:41

Xenixus wrote:Do not add the Grub character they are slow and doesnt have normal speed

http://prntscr.com/ioueco


It's fixed, also added 0,9 wall damage and all walls connected between with backgrounds!

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Re: [APPROVAL REQUEST] gani-map

Postby obra » 2 April 2018, 15:26

i think this map is too good,gani you make a good work,map is beautiful and good to work and the best guns to put in the map i really like it. :D
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Re: [APPROVAL REQUEST] gani-map

Postby protein » 15 April 2018, 11:47

obra wrote:i think this map is too good,gani you make a good work,map is beautiful and good to work and the best guns to put in the map i really like it. :D


wow thanks!

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Re: [APPROVAL REQUEST] gani-map

Postby gani » 15 June 2018, 19:33

Code: Select all
I still wish to have this map approved at this time, and I believe it is appropriate for approval.

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Re: [APPROVAL REQUEST] gani-map

Postby phsc » 3 July 2018, 17:49

this map is actually pretty great
but i think a few things should be changed
the arena itself is pretty great, not really anything id change other than making a few walls a little bit more thicker because the map i played had ppl with 400 ping gliching trough them which isnt that great, but maybe overly specific
id remove 1 grenade and add 1 teleport grenade, they wont be used that much, mostly because of the way the map is designed but a skilled player might still use it right

and then theres the biggest problem, gun choices
the ray rifle is indeed op, and thing is, in dm, it has way too much of an advantage vs the cs-oicw, for coop tho perfectly balanced, so thing is, id give railguns to everybody and add rockets in the place the current railguns are, as its a kinda big map, rockets r really great in big areas
so considering in dm umight spawn at the sides and not the middle, so you get an advange over the ray rifles, the railgun, which can 1 shot ppl with headshots, so thing is, you rail then burst with the cs-oicw,a dn it kinda plays out well, and someone who spawns in the middle and survives might get a rocket launcher, which isnt that great, as theyre effective at killing people in the middle, but not on the sides, so it kinda plays out good, as theyre not op unless you get one and then go to the sides, which means ur prob better than your opponents and it doesnt really matter
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Re: [APPROVAL REQUEST] gani-map

Postby Dandamage » 18 July 2018, 23:12

Map has been approved. Congratulations!

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