Map name: The Slayer - Main Menu
Map ID: dandamage-dandamage_base
Brief description: The Slayer Series is a group of maps about how Vokolsar became a member of a very feared coalition of assassins called the Upsilon Organisation and the trajectory to become the best slayer ever known by humanity. There will be crossovers and it will be seamlessly implemented to not conflict with the main campaign, such as when you meet Proxy before she attacks the Civil Security base, or before the PSI swords were invented.
It soon will also explain some holes in the story of the main hero of PB2, and the story makes more sense as you play it. The maps were tested many times to ensure that you won't get lost or get glitched at any place, so if something looks wrong, it was probably intended and you can do whatever you want.
The chronological order of the story is: Introduction, Wolf Among Sheep, Showing Talent, The Short First One, High Profile, Gun Fight on the Heights, Metal and Snow, Traced, Anti-Heroic Arrival, Divide to Conquer, Fatal Instinct, Legend Versus Army, Termination, No Place For Amateurs, Ultimatum, Sky Raid, Dawn of the Usurpation, Anomaly, you in the menu and finally The Slayer Awakened (the last and still not released mission).
Map Page Link: http://plazmaburst2.com/?s=9&a=&m=dandamage-dandamage_base
Map Demo Link: http://www.plazmaburst2.com/?s=2&map=dandamage-dandamage_base
Description: The map is basically a main menu. You can either go to the data room find out information about the enemies and the guns or go to the mission selection map, and there you can choose from fifteen short missions, two still waiting to be implemented, all of them tested to be bug free and as fun and coherent to the story as possible. The story focuses on a quasi-legal security (and secretly hitman) company called the Upsilon Organisation, and shows the events happening some years before the invasion of the Usurpation and extends itself until the Marine from the main campaign reaches the time machine.
The main objective of this series is to make everything look plausible and canon. The map series starts when Wrath, an Upsilon Elite, is informed that another Elite called Vokolsar has mysteriously disappeared in action, and the only way to find out what happened is to check the audio and video of Vokolsar's helmet at the surveillance room (considered the mission selection room). To understand better what is going on you will have to play through the maps, which are in chronological order but not necessarily coming from the point of view of a single character (you will play with more than one character, all missions connected in some way).
The story begins when you click the link below, which will make the mission selection map show and will also show Wrath (player controlled character) walking around the base in the present day, while the switches (the ones that send you to the mission maps) are merely recordings transmited from the helmets of the characters.
Topic about the series' lore: viewtopic.php?f=138&t=18693
Bad or good ratings and suggestions are very welcome, don't be afraid of giving a bad review if it comes with the problem and solution to the problem, so just tell me what's in your mind and I'll try to adjust it if it sounds fair.
Latest update:
- Map "Traced" was added. You control Wrath trying to find Vokolsar because he was informed the mission was a trap.
- Update the map "Anti-Heroic Arrival" by making the base brighter and adding a small section at the beginning.
- Mission selection room updated to allow players to select the new mission.
- Another fan art in progress: