[APPROVAL REQUEST] gani-map

Map Approval Requests

[APPROVAL REQUEST] gani-map

Postby gani » 13 January 2018, 09:55

[A]
- To the best of my knowledge, the following map fits all requirements to be approved: YES
- The following map contains no unfair hidden features: YES
- The following map contains nothing against the PB2 Code of Conduct: YES
- I have read and understand fully the Required Reading for posting a Map Approval Request: YES
- I have read and understand fully the Map Approval Rules: YES

[B]
- Map Name: Main Assault Place
- Map ID: gani-map
- Link to Map Page: http://www.plazmaburst2.com/?s=9&a=&m=gani-map&id=533345
- Link to Map Demo: http://www.plazmaburst2.com/?s=2&map=gani-map

[C]
- Give a brief description of the map: This map is simple but original, created and designed for approved matches, there's teleporter in middle of map, for 2-8 players

- Why you think the map deserves to be approved:
* Intense play without camp spots
* Classic plazma burst 2 style

- Any other comments: I hope you like my map!
Last edited by gani on 14 January 2018, 08:37, edited 1 time in total.

gani
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Re: [APPROVAL REQUEST] gani-map

Postby Stryde » 13 January 2018, 15:55

Looks nice, but you're just asking for people to glitch through all of these areas on the map
Image

Why is the bottom background on the right side missing but isn't on the left, if the map is supposed to be symmetrical?
Image
Same thing with the wall
Image

Unmarked teleporter on side of map if you fall off is terrible choice to teleport someone directly into middle of map and have them die from spray across top of map. Also, its unmarked teleporter, why not just let them fall off map?

Why is neither gravitator even lined up with the top platforms, and why don't they even line up on the ground at such a low Y value of -0.4?
Image

The spawns are easily campable as there is no way to come from behind on the spawns

You should overlap all backgrounds, not just a few
Image

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Re: [APPROVAL REQUEST] gani-map

Postby gani » 13 January 2018, 17:55

This is right, map not symmetrical it has bit different background location, just for variety, that pusher works well (trust me)
and about other things you write, yes you right i go fix it now

gani
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Re: [APPROVAL REQUEST] gani-map

Postby Execute » 13 January 2018, 18:45

Seems weird to only have 2 things different in what is a pretty much symmetrical map..
As for the pushers, they work half as well as they could, because half of them are blocked by a damn wall. I'd even say they don't work at all because with the Y value being so small, the pusher should connect from the ground to the level you want it to go to, not be halfway between.

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Re: [APPROVAL REQUEST] gani-map

Postby gani » 13 January 2018, 18:48

I already fixed those pushers! and fixed holes!
also anti bulletspam protection for portal added!

gani
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