Ability to disable/enable slow motion and Kinetic module

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Ability to disable/enable slow motion and Kinetic module

Postby GiraRay » 6 January 2018, 00:21

Pretty self explanatory ^

This would give you more control over the intended gameplay/experience that the player will have.
http://plazmaburst2.com/?s=9&a=&m=giraray-riddle1&id=826345
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Re: Ability to disable/enable slow motion and Kinetic module

Postby enriched » 14 January 2018, 00:08

I agree in SP maps some players use kinetic modules to get forbidden guns which have a trap and for slow motion they are getting killed but reflect all the bullets or dodge all the bullets. so +1
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Re: Ability to disable/enable slow motion and Kinetic module

Postby lrv » 18 January 2018, 18:55

This is the best topic ever made. Shouldn't there be a bonus button for port nades and tpnades then too?
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Re: Ability to disable/enable slow motion and Kinetic module

Postby ECC9 » 19 January 2018, 15:07

Yeah agreed. I don't have much to say, but an in-game map control panel also would be good with these features too.
Discord: ECC9#6057

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