PB2.5 is coming, so I really wanted to post out my ideas since I am more preferred to the single player custom levels rather than the multiplayer. So here are my ideas:
Gun > Projectiles of Gun ''A'' will cause an explosion on impact with power ''B''
With this in mind, I could effectively create something similar to ''Explosive Shot'' featured in Star Wars Battlefront with the right power settings made to any automatic/semi-automatic weapon in the game.
Gun > Change projectile ''bullet'' colors launched by Gun ''A'' to ''B'' options:
-Civil Security weaponry
-Correction Nine weaponry (blue)
-Correction Nine weaponry (red)
-Usurpation Weaponry
We could change the colors of the bullets fired from any weapon that can fire bullets. Or if there is a better option, you can have the seperate bullet colors as one of each individual trigger options.
Gun > Change reload time of Gun ''A'' to value '"B'' in seconds
This could have been mentioned a dozen times before, but I sincerely hope that this trigger option was added in PB2.5 if it is coming, you can effectively change the RoF of the affected weapons, and make your OWN weapons with PB2 weapons skins of course in your own single player plot series unrelated to PB2 or whatsoever.
Gun > Change projectile velocity of Gun ''A'' to value ''B''
The standard projectile speed is 60 for all weapons, but with this trigger option, you can change the speed of an individual's weapons without using the gameplay trigger option to actively change the speed of ALL weapons in your custom maps.
Vehicle > Change nickname of Vehicle ''A'' to nickname ''B''
I had not seen this idea suggested by anyone, but this would be self-explanatory at best.
Except for the 3rd idea posted, all other ideas were made up myself, and I hope you guys take a look at these suggestions and see what you think of it.