some ideas :|

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some ideas :|

Postby darkstar 1 » 25 December 2015, 19:51

Triggers:

-'Call trigger 'A' when somebody says text 'B'.'
Calls a trigger when somebody says the word(s) you entered in 'B'...

-'Call trigger 'A' when a movable is located in a random place in region 'B'.'
Calls a trigger when a movable comes/appears in a region.

-'Force character 'A' to press 'E'.'
The character presses E and can activate triggers or enter vehicles.

-'Make a gravitation field in region 'A''
You can walk over every (vertical) side of a wall (located in the region) (see image)
--> http://i.imgur.com/HsLhnJ3.png

Other idea:

-A cape, the fall speed will be slower with a cape.



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Re: some ideas :|

Postby KARL SERG » 25 December 2015, 20:04

These Ideas are pretty great. I think the 3rd one already exists, though (not sure).

The Cape Idea is a bit strange and doesn't actually fit, but some kind of Glider might be a good Idea.
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Re: some ideas :|

Postby yi en » 26 December 2015, 09:00

1) yea, that is needed.
2) yeah maybe. when a car comes to the region and the car explodes... LOL that is fun.
3) nah let me show you how to do that:
---> make a region that actvated by player pressing e.
---> making a trigger that connect that region to player initator. (of course, use timer)
---> done.
4) uhh gravity statement? maybe. it let me think about when people is on the diffrent way. yeah, love this idea.

5) I dont think cape will be a good idea. Or we just say a special helmet that has torch light or laser?
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Re: some ideas :|

Postby CritiKill » 26 December 2015, 21:33

We need #1 really badly.
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Re: some ideas :|

Postby assasinguy » 26 December 2015, 23:06

1, 2, and 4 sound awesome, I'd definitely love to see those.

I've got nothing against 3, it would be useful, and 5, hm, I don't see why not although it is a bit random.
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