I'm trying to make an Infiltration class for an upcoming map, and I really need this trigger in order to have the Infiltrator become a ghost on class selection.
Is this possible, or no?
(Multiplayer co-op map, BTW)
tehswordninja wrote:You could just have a region covering the whole map and so when a certain player hits E they change skins, but idk how to work that, been a long while
CritiKill wrote:tehswordninja wrote:You could just have a region covering the whole map and so when a certain player hits E they change skins, but idk how to work that, been a long while
The problem is that I don't want just anyone changing their skin to a ghost, only the Infiltrators.
tehswordninja wrote:CritiKill wrote:tehswordninja wrote:You could just have a region covering the whole map and so when a certain player hits E they change skins, but idk how to work that, been a long while
The problem is that I don't want just anyone changing their skin to a ghost, only the Infiltrators.
Yeah, I know there's a way to do that, but again I don't remember, I've seen other maps do this.
Maybe have the infiltrators be on red team, and have a region that can be activated by red.
CritiKill wrote:It's supposed to be a co-op map with only two teams, so I don't think that will work out.
Users browsing this forum: No registered users