Weapon carry limit.

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Weapon carry limit.

Postby maxim12 » 3 December 2015, 22:55

Any of you know that players can carry like 9 guns at once? (Each slot gun.)

My thought on a carry limit Trigger/Engine mark. It limits the amount of guns you can carry. Say you set it to 4, so you can carry with yourself only 4 guns. (Does not matter the weapon slot.)

It could give some new challeges to new singleplayer maps. So then we have to think which weapon we should take which weapon we dont want to carry. You cant have all, but that depend on the map maker/creator.


Would be good idea to somehow limit the weapons in campaign aswell, because It becames a little boring when you have all guns upgraded to level 3 which makes everything easy, which when you did not have all weapons It was pretty much hard in that time.
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Re: Weapon carry limit.

Postby assasinguy » 4 December 2015, 00:11

I agree, it would allow for more creativity in SP maps, and could create some interesting scenarios in MP too.
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Re: Weapon carry limit.

Postby tehswordninja » 4 December 2015, 01:22

Yeah, this is a great idea.

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who needs a PB2.5 release date, anyways?
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Re: Weapon carry limit.

Postby artichokecat » 4 December 2015, 04:43

Sounds cool.
I like it.
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Re: Weapon carry limit.

Postby xXSniper10700Xx. » 4 December 2015, 05:17

interesting idea but could the map creator make it so that said gun would take up more space or no? But still i would like to see this added so many ways this go in SP and MP.
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Re: Weapon carry limit.

Postby mingo1 » 4 December 2015, 09:26

Well, it's all up to the map developer in the end. If he/she chooses to have all 9 slots of variants of weapons, that's their choice.

HOWEVER,

What you're proposing is that holding 9 all at once is absurd, not necessarily that there's the 9 different types of variants of weapons in the map. Cool idea, this would balance things and once again, just as any level editor idea, it only gives map developers more freedom with their tools.

:D
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Re: Weapon carry limit.

Postby maxim12 » 17 December 2015, 19:51

mingo1 wrote:Well, it's all up to the map developer in the end. If he/she chooses to have all 9 slots of variants of weapons, that's their choice.

HOWEVER,

What you're proposing is that holding 9 all at once is absurd, not necessarily that there's the 9 different types of variants of weapons in the map. Cool idea, this would balance things and once again, just as any level editor idea, it only gives map developers more freedom with their tools.

:D


Not because of that, It's because It ruins the challenge.
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Re: Weapon carry limit.

Postby Wardemption » 17 December 2015, 19:53

9.2/10 - IGN, too much water... xD jk
But really a splendid idea.
Freedom's from, not to.
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Re: Weapon carry limit.

Postby Kiriakos Gr96 » 19 December 2015, 19:27

CritiKill wrote:+1

CritiKill please dont 1 word post add more info to your post
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Re: Weapon carry limit.

Postby ilijah999 » 19 December 2015, 19:28

I love the idea...but too much lava.

9.9/10

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