xChakra wrote:Annoying.
Maps such as Stryde-Sniper or xFrostBytex-SnipeZone would be a mess, and any type of Arena map. Players would just spam their left click and hope to get a lucky kild when they spawn in. Not getting spawn killed is skill, and I've always found being smarter than someone ingame or dodging, pretty easy. Those who don't, tough luck, get better.
xChakra wrote:not getting spawn killed is skill
xChakra wrote:not getting spawn killed is skill
xChakra wrote:Are you all appalled that its hard not to get spawnkilled in stryde-sniper?
Do any of you know how to throw yourself out of the way with swords or defib?
xChakra wrote:Oops rofl
I worded that wrong.
Are you appalled that its not har to get out of being spawnkille in stryde-sniper?*
Obviously with the second scentence your brain shouldve told you thats what I meant
monkeyman2535 wrote: Only you would actually try to start a flame-war on a topic for a tremendously simple idea that has absolutely no negative repercussions.
But yes, please, Stryde-sniper god, tell us how to avoid being blown to pieces whilst practically unarmed amidst half a dozen tryhards flinging themselves around the map like bunnies on meth and spamming grenades and bullets at you all the while.
Unfortunately for you, that issue won't matter very much when PB2.5 comes out and people have better maps to play.
Don't panic, nobody mentioned it's going to be a default option. BTW, even in small maps, it's quite common to see weapons concentrated in 2-3 spots after few minutes of gameplay.plasma88 wrote:some maps are specifically made so where you shouldnt have guns. Look at stryde-arena or maxteabag-arena. Guns are all over the place.
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