Grouped regions

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Grouped regions

Postby cooce » 11 June 2023, 08:47

Ability to put regions in region groups making it possible other regions/movables interact with all regions in group at once.
As an example , i need to make "charging gun" that "shoots" a moving region that will or will not pierce through solids(that have regions so if the charge level is not enough they will "remove" movable away) but making a separate region and a trigger for it for every solid will possibly cause lags or at least make insane amounts of triggers.
cooce is [ku:s] and nothing else

cooce
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Re: Grouped regions

Postby Nozzle » 24 June 2023, 18:12

i agree, it will optimize the game itself pretty much ( maybe )
We do a little waiting for pb2.5/3.

Nozzle
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