heres how it should be in my opinion:
-fast gameplay that doesnt have anything that affect it
-new mechanics to learn useful to use like selfboost
-gameplay mechanics that doesnt make the player weaker or less resistant
-useful for both singleplayer and multiplayer
-not too different from the previous games but at least still enjoyable if its gonna be new stuff if not then it should be the same and not changed
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in pb2 u had like gameplay mechanics such as swords with self boost was the most useful thing i have learned to use in multiplayer which made this game really unique to learn about, so i hope i can find some unique stuff bout pb3, what makes pb2 a fun game cuz its fast paced game that u dont have to reload but u can like just shoot forever and u if u learned the game well then u can like use selfboost in a way that is fun.
pb fttp was the first game introduced, despite that it wasnt including so many things that pb2 did it was still had a very quick gameplay, but in pb2 it does the same thing but even better since u got self boost, i must admit that self boost might be intentional but it was something, now im not really sure bout pb3 and how its gameplay is going to be hence the new mechanics like reloading, slopes, breakable walls, etc) will be differnt of course, will be slow or fast?
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so now i ask u will u prefer fast gameplay or slow gameplay? u can either vote or if u want u can explain further why.