My Ideas 2#

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My Ideas 2#

Postby Napalm Fire » 4 June 2019, 04:06

Hello, here are my ideas.

Flare Gun CS-AirdropHelp:
-Calls an Box with 150 health and with 3 random weapon.
-Makes 20 damage. (You need to shot in the air so you call the airdrop, there should be no walls to interrupt)
-Uses Slot 9.
-Cannot be reloaded.
-Only for MP (MultiPlayer)
-The ID is napalm_flaregun

Hunting Rifle CS-TheOldFavor
-Can be used by Heavys and Ghosts.
Makes 250 damage, 400 in the head.
-Makes alot of damage.
-Uses Slot 4.
-For every GM (Game Mode)
-Takes 2 seconds to bolt.
-The ID is napalm_hunting_rifle

Alien LMG
-Can be used by Destroyers and Advanced Usurpation Soldiers.
-Makes 40 damage, 120 if in the head.
-Can handle 120 bullets (Needs to reload)
-Takes 6 seconds to reload.
-For every GM (Game Mode)
-Uses Slot 2.
-The ID is napalm_alien_lmg

Smoke Nade C-00s
-When throwed: makes a smoke that makes impossible to see.
-Takes 2 seconds to explode.
-Can be changed by Teleport Nades(Hold H)
-For every GM (Game Mode) (Also used by CS Units but never used or in PB 2.5 maybe they throw C00n and C00s idk)
-The ID is napalm_smoke

Thats it, bye.


EDIT: Now the Flare Gun makes 20 damage and the Alien LMG changed 150 bullets to 120 bullets.

EDIT EDIT: Added IDs and the damage to the Hunting Rifle and Alien LMG.
Last edited by Napalm Fire on 5 June 2019, 05:15, edited 4 times in total.
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Re: My Ideas 2#

Postby ziomke » 4 June 2019, 17:57

Napalm Fire wrote:Hello, here are my ideas.

Flare Gun CS-AirdropHelp:
-Calls an Box with 150 health and with 3 random weapon.
-Makes no damage (You can kill players with the airdrop)
-Uses Slot 9.
-Cannot be reloaded.
-Only for MP (MultiPlayer)

Hunting Rifle CS-TheOldFavor
-Can be used by Heavys and Ghosts.
-Makes alot of damage.
-Uses Slot 4.
-For every GM (Game Mode)
-Takes 2 seconds to bolt.

Alien LMG
-Can be used by Destroyers and Advanced Usurpation Soldiers.
-Can handle 150 bullets (needs to reload)
-Takes 6 seconds to reload.
-For every GM (Game Mode)
-Uses Slot 2.

Smoke Nade C00s
-When throwed: makes a smoke that makes impossible to see.
-Takes 2 seconds to explode.
-Can be changed by Teleport Nades(Hold H)

Thats it, bye.


So does it make damage or not??

Also i think alien lmg should have a little bit less bullets. Anyway the rest of ideas are good!


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