Two suggestions

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Two suggestions

Postby Legion of Guests » 5 February 2018, 02:44

First suggection is to make a "Conquest" game mode. It's similar to TDM but players respawn in specific locations like in Co-op and the match is won from choosing one of 2 trigger actions:

    1. The team that captures all the "bases" wins.
    2. The team that reaches a certain number of points wins.
    This would use the counter seen in TDM at the upper right corner of the screen to show points based on how many bases a team has captured that increases over time.

Second suggestion would be "psi blade clashing". Make it possible to block a blade with your own blade.

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Re: Two suggestions

Postby GiraRay » 5 February 2018, 09:23

1. You can do this in the ALE without too much effort. The counter might be very hard to make though, but it IS possible with with fake movables and player-specific trigger actions, as well as with some time, effort and experience (but probably not worth it). I would want to have a trigger action that lets you make customizable counters/scoreboards.

2. If you see the hitboxes using cheats in singleplayer, you'll realize that the swords will hit instantly after you press LMB. This means that blocking these hits would be the as hard as blocking an infinitely fast bullet, AKA impossible.
http://plazmaburst2.com/?s=9&a=&m=giraray-riddle1&id=826345
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Re: Two suggestions

Postby Legion of Guests » 6 February 2018, 01:47

Ah alright, thanks for answering.

GiraRay wrote:I would want to have a trigger action that lets you make customizable counters/scoreboards.


Now that would be cool.

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