some ideas

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some ideas

Postby tentionmaru7 » 29 January 2017, 14:25

this topic is dead

decors :
1.killing ray decoration length
2.fire+smoke
3.smoke
4.custom killing ray colour
5.boost pad

triggers :
1.gun recoil strenght customization
2.gun rebound angle customization
3.gun rebound durability customization
4.make boosted jump height in region B ( for boost pads )
5.repair barrel A ( use timer )
6.change killing ray A lenght into B
7.move gun A to original location if hits region B ( to prevent guns from falling to "black bounds" and death zones )
8.gun fire rate customization
9.change killing ray A color into B ( HEX )
10.change player A PSI blades into B

more coming...
Last edited by tentionmaru7 on 8 February 2017, 06:18, edited 1 time in total.
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Re: some ideas

Postby mrnat444 » 31 January 2017, 01:02

Acceleration perimeter for movables: This would be a smoothing effect for movables by basically giving a desired time the movable will take before it reaches the max speed. i.e. you put in 30, so the movable will take one second to get up to max speed.

Collision perimeter for movables: This would be a collision option for movables with other movables and walls. If enabled, the movable will not be able to pass through other movables or walls, but instead grind and slide up against it (if it is moving).

Name perimeter for players: By default "Character" is selected, which matches the name to the character skin. The total perimeters are "Character", "Player login" *for players only* (shortens the name of the player to just the login name), and "custom" (You can type a name for the character).
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